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Change how tics happen, support for v2 .nav files
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14b9b22ca3
commit
10952932d3
@ -3,8 +3,46 @@
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#include <stdio.h>
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#include <string.h>
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#include <zlib.h>
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const uint32_t nav_mesh_file_version = 1;
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namespace Pathfind
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{
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uint32_t InflateData(const char* buffer, uint32_t len, char* out_buffer, uint32_t out_len_max) {
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z_stream zstream;
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int zerror = 0;
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int i;
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zstream.next_in = const_cast<unsigned char*>(reinterpret_cast<const unsigned char*>(buffer));
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zstream.avail_in = len;
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zstream.next_out = reinterpret_cast<unsigned char*>(out_buffer);;
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zstream.avail_out = out_len_max;
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zstream.zalloc = Z_NULL;
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zstream.zfree = Z_NULL;
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zstream.opaque = Z_NULL;
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i = inflateInit2(&zstream, 15);
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if (i != Z_OK) {
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return 0;
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}
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zerror = inflate(&zstream, Z_FINISH);
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if (zerror == Z_STREAM_END) {
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inflateEnd(&zstream);
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return zstream.total_out;
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}
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else {
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if (zerror == -4 && zstream.msg == 0)
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{
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return 0;
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}
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zerror = inflateEnd(&zstream);
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return 0;
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}
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}
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}
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const uint32_t nav_mesh_file_version = 2;
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const float max_dest_drift = 10.0f;
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const float at_waypoint_eps = 1.0f;
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EQEmu::Random path_rng;
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@ -67,63 +105,67 @@ void PathfindingManager::Load(const std::string &zone_name)
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return;
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}
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uint32_t data_size;
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if (fread(&data_size, sizeof(data_size), 1, f) != 1) {
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fclose(f);
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return;
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}
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uint32_t buffer_size;
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if (fread(&buffer_size, sizeof(buffer_size), 1, f) != 1) {
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fclose(f);
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return;
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}
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std::vector<char> data;
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data.resize(data_size);
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if (fread(&data[0], data_size, 1, f) != 1) {
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fclose(f);
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return;
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}
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std::vector<char> buffer;
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buffer.resize(buffer_size);
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uint32_t v = Pathfind::InflateData(&data[0], data_size, &buffer[0], buffer_size);
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fclose(f);
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char *buf = &buffer[0];
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m_nav_mesh = dtAllocNavMesh();
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uint32_t number_of_tiles = 0;
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if (fread(&number_of_tiles, sizeof(uint32_t), 1, f) != 1) {
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Clear();
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fclose(f);
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return;
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}
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uint32_t number_of_tiles = *(uint32_t*)buf;
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buf += sizeof(uint32_t);
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dtNavMeshParams params;
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if (fread(¶ms, sizeof(dtNavMeshParams), 1, f) != 1) {
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Clear();
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fclose(f);
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return;
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}
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dtNavMeshParams params = *(dtNavMeshParams*)buf;
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buf += sizeof(dtNavMeshParams);
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dtStatus status = m_nav_mesh->init(¶ms);
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if (dtStatusFailed(status))
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{
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Clear();
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fclose(f);
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dtFreeNavMesh(m_nav_mesh);
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m_nav_mesh = nullptr;
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return;
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}
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for (unsigned int i = 0; i < number_of_tiles; ++i)
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{
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uint32_t tile_ref = 0;
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if (fread(&tile_ref, sizeof(uint32_t), 1, f) != 1) {
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Clear();
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fclose(f);
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return;
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}
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uint32_t tile_ref = *(uint32_t*)buf;
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buf += sizeof(uint32_t);
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int32_t data_size = 0;
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if (fread(&data_size, sizeof(int32_t), 1, f) != 1) {
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Clear();
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fclose(f);
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return;
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}
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int32_t data_size = *(uint32_t*)buf;
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buf += sizeof(uint32_t);
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if (!tile_ref || !data_size) {
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Clear();
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fclose(f);
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dtFreeNavMesh(m_nav_mesh);
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m_nav_mesh = nullptr;
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return;
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}
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unsigned char* data = (unsigned char*)dtAlloc(data_size, DT_ALLOC_PERM);
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if (fread(data, data_size, 1, f) != 1) {
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Clear();
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fclose(f);
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return;
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}
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memcpy(data, buf, data_size);
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buf += data_size;
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m_nav_mesh->addTile(data, data_size, DT_TILE_FREE_DATA, tile_ref, 0);
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}
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fclose(f);
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}
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}
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@ -55,7 +55,7 @@ glm::vec3 Mob::UpdatePath(float ToX, float ToY, float ToZ, float Speed, bool &Wa
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Teleport(current.position);
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}
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TrySnapToMap();
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//TrySnapToMap();
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}
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return current.position;
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@ -3362,7 +3362,7 @@ void Mob::BuffProcess()
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{
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--buffs[buffs_i].ticsremaining;
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if ((buffs[buffs_i].ticsremaining == 0 && !(IsShortDurationBuff(buffs[buffs_i].spellid) || IsBardSong(buffs[buffs_i].spellid))) || buffs[buffs_i].ticsremaining < 0) {
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if (buffs[buffs_i].ticsremaining < 0) {
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Log.Out(Logs::Detail, Logs::Spells, "Buff %d in slot %d has expired. Fading.", buffs[buffs_i].spellid, buffs_i);
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BuffFadeBySlot(buffs_i);
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}
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@ -667,7 +667,7 @@ bool Mob::MakeNewPositionAndSendUpdate(float x, float y, float z, int speed, boo
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}
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//fix up pathing Z
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if(!NPCFlyMode && checkZ && zone->HasMap() && RuleB(Map, FixPathingZWhenMoving)) {
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if(!NPCFlyMode && checkZ && !zone->pathing.Loaded() && zone->HasMap() && RuleB(Map, FixPathingZWhenMoving)) {
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if(!RuleB(Watermap, CheckForWaterWhenMoving) || !zone->HasWaterMap() ||
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(zone->HasWaterMap() && !zone->watermap->InWater(glm::vec3(m_Position))))
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