Added rogue evade to bot combat (nothing is every really fixed until you do it a second time and add a timer...)

This commit is contained in:
Uleat
2017-01-27 21:28:25 -05:00
parent 36300d6df1
commit 104a0998ce
2 changed files with 35 additions and 8 deletions
+2
View File
@@ -670,6 +670,8 @@ private:
glm::vec3 m_PreSummonLocation;
uint8 _spellCastingChances[MaxStances][MaxSpellTypes];
Timer evade_timer;
std::shared_ptr<HealRotation> m_member_of_heal_rotation;
std::map<uint32, BotAA> botAAs;