diff --git a/zone/command.cpp b/zone/command.cpp index 8632025e5..cf6fbe73f 100644 --- a/zone/command.cpp +++ b/zone/command.cpp @@ -307,7 +307,6 @@ int command_init(void) command_add("spawneditmass", "[Search Criteria] [Edit Option] [Edit Value] [Apply] Mass editing spawn command (Apply is optional, 0 = False, 1 = True, default is False)", AccountStatus::GMLeadAdmin, command_spawneditmass) || command_add("spawnfix", "Find targeted NPC in database based on its X/Y/heading and update the database to make it spawn at your current location/heading.", AccountStatus::GMAreas, command_spawnfix) || command_add("spawnstatus", "[All|Disabled|Enabled|Spawn ID] - Show respawn timer status", AccountStatus::GMAdmin, command_spawnstatus) || - command_add("spellinfo", "[spellid] - Get detailed info about a spell", AccountStatus::Steward, command_spellinfo) || command_add("stun", "[duration] - Stuns you or your target for duration", AccountStatus::GMAdmin, command_stun) || command_add("summon", "[Character Name] - Summons your corpse, NPC, or player target, or by character name if specified", AccountStatus::QuestTroupe, command_summon) || command_add("summonburiedplayercorpse", "Summons the target's oldest buried corpse, if any exist.", AccountStatus::GMAdmin, command_summonburiedplayercorpse) || @@ -1146,7 +1145,6 @@ void command_bot(Client *c, const Seperator *sep) #include "gm_commands/spawneditmass.cpp" #include "gm_commands/spawnfix.cpp" #include "gm_commands/spawnstatus.cpp" -#include "gm_commands/spellinfo.cpp" #include "gm_commands/faction_association.cpp" #include "gm_commands/stun.cpp" #include "gm_commands/summon.cpp" diff --git a/zone/command.h b/zone/command.h index 0fdb7d78a..72c35050b 100644 --- a/zone/command.h +++ b/zone/command.h @@ -261,7 +261,6 @@ void command_spawn(Client *c, const Seperator *sep); void command_spawneditmass(Client *c, const Seperator *sep); void command_spawnfix(Client *c, const Seperator *sep); void command_spawnstatus(Client *c, const Seperator *sep); -void command_spellinfo(Client *c, const Seperator *sep); void command_stun(Client *c, const Seperator *sep); void command_summon(Client *c, const Seperator *sep); void command_summonburiedplayercorpse(Client *c, const Seperator *sep); diff --git a/zone/gm_commands/spellinfo.cpp b/zone/gm_commands/spellinfo.cpp deleted file mode 100755 index 83c6c5cfe..000000000 --- a/zone/gm_commands/spellinfo.cpp +++ /dev/null @@ -1,154 +0,0 @@ -#include "../client.h" - -void command_spellinfo(Client *c, const Seperator *sep) -{ - if (sep->arg[1][0] == 0) { - c->Message(Chat::White, "Usage: #spellinfo [spell_id]"); - } - else { - int32_t spell_id = Strings::ToInt(sep->arg[1]); - const struct SPDat_Spell_Struct *s = &spells[spell_id]; - c->Message(Chat::White, "Spell info for spell #%d:", spell_id); - c->Message(Chat::White, " name: %s", s->name); - c->Message(Chat::White, " player_1: %s", s->player_1); - c->Message(Chat::White, " teleport_zone: %s", s->teleport_zone); - c->Message(Chat::White, " you_cast: %s", s->you_cast); - c->Message(Chat::White, " other_casts: %s", s->other_casts); - c->Message(Chat::White, " cast_on_you: %s", s->cast_on_you); - c->Message(Chat::White, " spell_fades: %s", s->spell_fades); - c->Message(Chat::White, " range: %f", s->range); - c->Message(Chat::White, " aoe_range: %f", s->aoe_range); - c->Message(Chat::White, " push_back: %f", s->push_back); - c->Message(Chat::White, " push_up: %f", s->push_up); - c->Message(Chat::White, " cast_time: %d", s->cast_time); - c->Message(Chat::White, " recovery_time: %d", s->recovery_time); - c->Message(Chat::White, " recast_time: %d", s->recast_time); - c->Message(Chat::White, " buff_duration_formula: %d", s->buff_duration_formula); - c->Message(Chat::White, " buff_duration: %d", s->buff_duration); - c->Message(Chat::White, " AEDuration: %d", s->aoe_duration); - c->Message(Chat::White, " mana: %d", s->mana); - c->Message( - Chat::White, - " base[12]: %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d", - s->base_value[0], - s->base_value[1], - s->base_value[2], - s->base_value[3], - s->base_value[4], - s->base_value[5], - s->base_value[6], - s->base_value[7], - s->base_value[8], - s->base_value[9], - s->base_value[10], - s->base_value[11] - ); - c->Message( - Chat::White, - " base22[12]: %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d", - s->limit_value[0], - s->limit_value[1], - s->limit_value[2], - s->limit_value[3], - s->limit_value[4], - s->limit_value[5], - s->limit_value[6], - s->limit_value[7], - s->limit_value[8], - s->limit_value[9], - s->limit_value[10], - s->limit_value[11] - ); - c->Message( - Chat::White, - " max[12]: %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d", - s->max_value[0], - s->max_value[1], - s->max_value[2], - s->max_value[3], - s->max_value[4], - s->max_value[5], - s->max_value[6], - s->max_value[7], - s->max_value[8], - s->max_value[9], - s->max_value[10], - s->max_value[11] - ); - c->Message( - Chat::White, - " components[4]: %d, %d, %d, %d", - s->component[0], - s->component[1], - s->component[2], - s->component[3] - ); - c->Message( - Chat::White, - " component_counts[4]: %d, %d, %d, %d", - s->component_count[0], - s->component_count[1], - s->component_count[2], - s->component_count[3] - ); - c->Message( - Chat::White, - " NoexpendReagent[4]: %d, %d, %d, %d", - s->no_expend_reagent[0], - s->no_expend_reagent[1], - s->no_expend_reagent[2], - s->no_expend_reagent[3] - ); - c->Message( - Chat::White, - " formula[12]: 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x", - s->formula[0], - s->formula[1], - s->formula[2], - s->formula[3], - s->formula[4], - s->formula[5], - s->formula[6], - s->formula[7], - s->formula[8], - s->formula[9], - s->formula[10], - s->formula[11] - ); - c->Message(Chat::White, " goodEffect: %d", s->good_effect); - c->Message(Chat::White, " Activated: %d", s->activated); - c->Message(Chat::White, " resisttype: %d", s->resist_type); - c->Message( - Chat::White, - " effectid[12]: 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x", - s->effect_id[0], - s->effect_id[1], - s->effect_id[2], - s->effect_id[3], - s->effect_id[4], - s->effect_id[5], - s->effect_id[6], - s->effect_id[7], - s->effect_id[8], - s->effect_id[9], - s->effect_id[10], - s->effect_id[11] - ); - c->Message(Chat::White, " targettype: %d", s->target_type); - c->Message(Chat::White, " basediff: %d", s->base_difficulty); - c->Message(Chat::White, " skill: %d", s->skill); - c->Message(Chat::White, " zonetype: %d", s->zone_type); - c->Message(Chat::White, " EnvironmentType: %d", s->environment_type); - c->Message(Chat::White, " TimeOfDay: %d", s->time_of_day); - c->Message( - Chat::White, " classes[15]: %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d", - s->classes[0], s->classes[1], s->classes[2], s->classes[3], s->classes[4], - s->classes[5], s->classes[6], s->classes[7], s->classes[8], s->classes[9], - s->classes[10], s->classes[11], s->classes[12], s->classes[13], s->classes[14] - ); - c->Message(Chat::White, " CastingAnim: %d", s->casting_animation); - c->Message(Chat::White, " SpellAffectIndex: %d", s->spell_affect_index); - c->Message(Chat::White, " RecourseLink: %d", s->recourse_link); - } -} -