Remove 'using namespaces std' fixes #61

This commit is contained in:
Michael Cook
2013-05-22 16:17:19 -04:00
parent 312100e1c6
commit 0fdfe025cb
190 changed files with 1801 additions and 2004 deletions
+17 -17
View File
@@ -381,7 +381,7 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
}
int UpdatedActivityCount = 0;
string UpdateActivityQuery = ActivityQuery;
std::string UpdateActivityQuery = ActivityQuery;
char *buf = 0;
for(int Activity=0; Activity<Tasks[TaskID]->ActivityCount; Activity++) {
@@ -812,8 +812,8 @@ void ClientTaskState::EnableTask(int CharID, int TaskCount, int *TaskList) {
// Check if the Task is already enabled for this client
//
vector<int> TasksEnabled;
vector<int>::iterator Iterator;
std::vector<int> TasksEnabled;
std::vector<int>::iterator Iterator;
for(int i=0; i<TaskCount; i++) {
Iterator = EnabledTasks.begin();
@@ -843,7 +843,7 @@ void ClientTaskState::EnableTask(int CharID, int TaskCount, int *TaskList) {
if(TasksEnabled.size() == 0 ) return;
string TaskQuery="REPLACE INTO character_enabledtasks (charid, taskid) VALUES ";
std::string TaskQuery="REPLACE INTO character_enabledtasks (charid, taskid) VALUES ";
const char *ERR_MYSQLERROR = "[TASKS]Error in ClientTaskState::EnableTask %s %s";
@@ -876,8 +876,8 @@ void ClientTaskState::DisableTask(int CharID, int TaskCount, int *TaskList) {
// Check if the Task is enabled for this client
//
vector<int> TasksDisabled;
vector<int>::iterator Iterator;
std::vector<int> TasksDisabled;
std::vector<int>::iterator Iterator;
for(int i=0; i<TaskCount; i++) {
Iterator = EnabledTasks.begin();
@@ -903,7 +903,7 @@ void ClientTaskState::DisableTask(int CharID, int TaskCount, int *TaskList) {
if(TasksDisabled.size() == 0) return;
string TaskQuery="DELETE FROM character_enabledtasks WHERE ";
std::string TaskQuery="DELETE FROM character_enabledtasks WHERE ";
const char *ERR_MYSQLERROR = "[TASKS]Error in ClientTaskState::DisableTask %s %s";
@@ -939,7 +939,7 @@ void ClientTaskState::DisableTask(int CharID, int TaskCount, int *TaskList) {
bool ClientTaskState::IsTaskEnabled(int TaskID) {
vector<int>::iterator Iterator;
std::vector<int>::iterator Iterator;
Iterator = EnabledTasks.begin();
@@ -1015,7 +1015,7 @@ int TaskManager::FirstTaskInSet(int TaskSetID) {
if(TaskSets[TaskSetID].size() == 0) return 0;
vector<int>::iterator Iterator = TaskSets[TaskSetID].begin();
std::vector<int>::iterator Iterator = TaskSets[TaskSetID].begin();
while(Iterator != TaskSets[TaskSetID].end()) {
if((*Iterator) > 0)
@@ -1079,7 +1079,7 @@ void TaskManager::TaskSetSelector(Client *c, ClientTaskState *state, Mob *mob, i
if(TaskSets[TaskSetID][0] == 0) {
_log(TASKS__UPDATE, "TaskSets[%i][0] == 0. All Tasks in Set enabled.", TaskSetID);
vector<int>::iterator Iterator = TaskSets[TaskSetID].begin();
std::vector<int>::iterator Iterator = TaskSets[TaskSetID].begin();
while((Iterator != TaskSets[TaskSetID].end()) && (TaskListIndex < MAXCHOOSERENTRIES)) {
if(AppropriateLevel((*Iterator), PlayerLevel) && !state->IsTaskActive((*Iterator)) &&
@@ -1487,7 +1487,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
if(AllActivitiesComplete && RuleB(TaskSystem, RecordCompletedTasks)) {
if(RuleB(TasksSystem, KeepOneRecordPerCompletedTask)) {
_log(TASKS__UPDATE, "KeepOneRecord enabled");
vector<CompletedTaskInformation>::iterator Iterator = CompletedTasks.begin();
std::vector<CompletedTaskInformation>::iterator Iterator = CompletedTasks.begin();
int ErasedElements = 0;
while(Iterator != CompletedTasks.end()) {
int TaskID = (*Iterator).TaskID;
@@ -1560,7 +1560,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
// the same task again, erase the previous completed entry for this task.
if(RuleB(TasksSystem, KeepOneRecordPerCompletedTask)) {
_log(TASKS__UPDATE, "KeepOneRecord enabled");
vector<CompletedTaskInformation>::iterator Iterator = CompletedTasks.begin();
std::vector<CompletedTaskInformation>::iterator Iterator = CompletedTasks.begin();
int ErasedElements = 0;
while(Iterator != CompletedTasks.end()) {
int TaskID = (*Iterator).TaskID;
@@ -2025,7 +2025,7 @@ void ClientTaskState::RewardTask(Client *c, TaskInformation *Task) {
if(!Task || !c) return;
const Item_Struct* Item;
vector<int> RewardList;
std::vector<int> RewardList;
switch(Task->RewardMethod) {
@@ -2069,7 +2069,7 @@ void ClientTaskState::RewardTask(Client *c, TaskInformation *Task) {
Silver = Copper / 10;
Copper = Copper - (Silver * 10);
string CashMessage;
std::string CashMessage;
if (Plat>0){
CashMessage = "You receive ";
@@ -2908,7 +2908,7 @@ void TaskManager::SendActiveTaskDescription(Client *c, int TaskID, int SequenceN
+ sizeof(TaskDescriptionData1_Struct) + strlen(Tasks[TaskID]->Description) + 1
+ sizeof(TaskDescriptionData2_Struct) + 1 + sizeof(TaskDescriptionTrailer_Struct);
string RewardText;
std::string RewardText;
int ItemID = 0;
// If there is an item make the Reward text into a link to the item (only the first item if a list
@@ -3427,9 +3427,9 @@ int TaskGoalListManager::GetFirstEntry(int ListID) {
return TaskGoalLists[ListIndex].GoalItemEntries[0];
}
vector<int> TaskGoalListManager::GetListContents(int ListID) {
std::vector<int> TaskGoalListManager::GetListContents(int ListID) {
vector<int> ListContents;
std::vector<int> ListContents;
int ListIndex = GetListByID(ListID);