Remove 'using namespaces std' fixes #61

This commit is contained in:
Michael Cook
2013-05-22 16:17:19 -04:00
parent 312100e1c6
commit 0fdfe025cb
190 changed files with 1801 additions and 2004 deletions
+4 -4
View File
@@ -1955,8 +1955,8 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, uint16 slot, uint16
while(angle_end > 360.0f)
angle_end -= 360.0f;
list<Mob*> targets_in_range;
list<Mob*>::iterator iter;
std::list<Mob*> targets_in_range;
std::list<Mob*>::iterator iter;
entity_list.GetTargetsForConeArea(this, spells[spell_id].aoerange, spells[spell_id].aoerange / 2, targets_in_range);
iter = targets_in_range.begin();
@@ -2719,7 +2719,7 @@ int Mob::AddBuff(Mob *caster, uint16 spell_id, int duration, int32 level_overrid
int buffslot, ret, caster_level, emptyslot = -1;
bool will_overwrite = false;
vector<int> overwrite_slots;
std::vector<int> overwrite_slots;
if(level_override > 0)
caster_level = level_override;
@@ -2829,7 +2829,7 @@ int Mob::AddBuff(Mob *caster, uint16 spell_id, int duration, int32 level_overrid
// to remove some other buffs already worn if will_overwrite is true
if(will_overwrite)
{
vector<int>::iterator cur, end;
std::vector<int>::iterator cur, end;
cur = overwrite_slots.begin();
end = overwrite_slots.end();
for(; cur != end; cur++) {