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synced 2026-05-16 22:58:34 +00:00
Remove 'using namespaces std' fixes #61
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+11
-11
@@ -337,7 +337,7 @@ void Client::DropItem(int16 slot_id)
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// Save client inventory change to database
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if (slot_id==SLOT_CURSOR) {
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list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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std::list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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database.SaveCursor(CharacterID(), s, e);
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} else
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database.SaveInventory(CharacterID(), nullptr, slot_id);
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@@ -469,7 +469,7 @@ void Client::DeleteItemInInventory(int16 slot_id, int8 quantity, bool client_upd
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const ItemInst* inst=nullptr;
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if (slot_id==SLOT_CURSOR) {
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list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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std::list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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if(update_db)
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database.SaveCursor(character_id, s, e);
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}
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@@ -523,7 +523,7 @@ bool Client::PushItemOnCursor(const ItemInst& inst, bool client_update)
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SendItemPacket(SLOT_CURSOR, &inst, ItemPacketSummonItem);
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}
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list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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std::list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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return database.SaveCursor(CharacterID(), s, e);
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}
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@@ -542,7 +542,7 @@ bool Client::PutItemInInventory(int16 slot_id, const ItemInst& inst, bool client
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}
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if (slot_id==SLOT_CURSOR) {
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list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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std::list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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return database.SaveCursor(this->CharacterID(), s, e);
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} else
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return database.SaveInventory(this->CharacterID(), &inst, slot_id);
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@@ -558,7 +558,7 @@ void Client::PutLootInInventory(int16 slot_id, const ItemInst &inst, ServerLootI
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SendLootItemInPacket(&inst, slot_id);
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if (slot_id==SLOT_CURSOR) {
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list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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std::list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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database.SaveCursor(this->CharacterID(), s, e);
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} else
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database.SaveInventory(this->CharacterID(), &inst, slot_id);
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@@ -712,7 +712,7 @@ void Client::MoveItemCharges(ItemInst &from, int16 to_slot, uint8 type)
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from.SetCharges(from.GetCharges() - charges_to_move);
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SendLootItemInPacket(tmp_inst, to_slot);
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if (to_slot==SLOT_CURSOR){
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list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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std::list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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database.SaveCursor(this->CharacterID(), s, e);
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} else
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database.SaveInventory(this->CharacterID(), tmp_inst, to_slot);
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@@ -1207,7 +1207,7 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
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safe_delete(world_inst);
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if (src_slot_id==SLOT_CURSOR) {
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list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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std::list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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database.SaveCursor(character_id, s, e);
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} else
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database.SaveInventory(character_id, m_inv[src_slot_id], src_slot_id);
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@@ -1332,12 +1332,12 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
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// Step 7: Save change to the database
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if (src_slot_id==SLOT_CURSOR){
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list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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std::list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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database.SaveCursor(character_id, s, e);
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} else
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database.SaveInventory(character_id, m_inv.GetItem(src_slot_id), src_slot_id);
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if (dst_slot_id==SLOT_CURSOR) {
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list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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std::list<ItemInst*>::const_iterator s=m_inv.cursor_begin(),e=m_inv.cursor_end();
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database.SaveCursor(character_id, s, e);
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} else
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database.SaveInventory(character_id, m_inv.GetItem(dst_slot_id), dst_slot_id);
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@@ -1964,7 +1964,7 @@ void Client::SendItemPacket(int16 slot_id, const ItemInst* inst, ItemPacketType
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return;
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// Serialize item into |-delimited string
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string packet = inst->Serialize(slot_id);
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std::string packet = inst->Serialize(slot_id);
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EmuOpcode opcode = OP_Unknown;
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EQApplicationPacket* outapp = nullptr;
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@@ -1989,7 +1989,7 @@ EQApplicationPacket* Client::ReturnItemPacket(int16 slot_id, const ItemInst* ins
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return 0;
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// Serialize item into |-delimited string
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string packet = inst->Serialize(slot_id);
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std::string packet = inst->Serialize(slot_id);
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EmuOpcode opcode = OP_Unknown;
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EQApplicationPacket* outapp = nullptr;
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