Remove 'using namespaces std' fixes #61

This commit is contained in:
Michael Cook
2013-05-22 16:17:19 -04:00
parent 312100e1c6
commit 0fdfe025cb
190 changed files with 1801 additions and 2004 deletions
+11 -11
View File
@@ -387,14 +387,14 @@ public:
void UpdateFindableNPCState(NPC *n, bool Remove);
void HideCorpses(Client *c, uint8 CurrentMode, uint8 NewMode);
void GetMobList(list<Mob*> &m_list);
void GetNPCList(list<NPC*> &n_list);
void GetMercList(list<Merc*> &n_list);
void GetClientList(list<Client*> &c_list);
void GetCorpseList(list<Corpse*> &c_list);
void GetObjectList(list<Object*> &o_list);
void GetDoorsList(list<Doors*> &d_list);
void GetTargetsForConeArea(Mob *start, uint32 radius, uint32 height, list<Mob*> &m_list);
void GetMobList(std::list<Mob*> &m_list);
void GetNPCList(std::list<NPC*> &n_list);
void GetMercList(std::list<Merc*> &n_list);
void GetClientList(std::list<Client*> &c_list);
void GetCorpseList(std::list<Corpse*> &c_list);
void GetObjectList(std::list<Object*> &o_list);
void GetDoorsList(std::list<Doors*> &d_list);
void GetTargetsForConeArea(Mob *start, uint32 radius, uint32 height, std::list<Mob*> &m_list);
void DepopAll(int NPCTypeID, bool StartSpawnTimer = true);
@@ -412,7 +412,7 @@ private:
//used for limiting spawns
class SpawnLimitRecord { public: uint32 spawngroup_id; uint32 npc_type; };
map<uint16, SpawnLimitRecord> npc_limit_list; //entity id -> npc type
std::map<uint16, SpawnLimitRecord> npc_limit_list; //entity id -> npc type
uint32 tsFirstSpawnOnQueue; // timestamp that the top spawn on the spawnqueue was added, should be 0xFFFFFFFF if queue is empty
uint32 NumSpawnsOnQueue;
@@ -422,14 +422,14 @@ private:
LinkedList<Mob*> mob_list;
LinkedList<NPC*> npc_list;
LinkedList<Merc *> merc_list;
list<Group*> group_list;
std::list<Group*> group_list;
LinkedList<Corpse*> corpse_list;
LinkedList<Object*> object_list;
LinkedList<Doors*> door_list;
LinkedList<Trap*> trap_list;
LinkedList<Beacon*> beacon_list;
LinkedList<NPC *> proximity_list;
list<Raid *> raid_list;
std::list<Raid *> raid_list;
uint16 last_insert_id;
// Please Do Not Declare Any EntityList Class Members After This Comment