mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 00:46:46 +00:00
Remove 'using namespaces std' fixes #61
This commit is contained in:
+7
-8
@@ -22,7 +22,6 @@
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include "../common/types.h"
|
||||
using namespace std;
|
||||
|
||||
class EQLConfig;
|
||||
|
||||
@@ -46,16 +45,16 @@ public:
|
||||
void LSReconnect();
|
||||
|
||||
int CountZones();
|
||||
vector<string> ListBootedZones(); //returns an array of zone_refs (opaque)
|
||||
map<string,string> GetZoneDetails(Const_char *zone_ref); //returns a hash ref of details
|
||||
std::vector<std::string> ListBootedZones(); //returns an array of zone_refs (opaque)
|
||||
std::map<std::string,std::string> GetZoneDetails(Const_char *zone_ref); //returns a hash ref of details
|
||||
|
||||
int CountPlayers();
|
||||
vector<string> ListPlayers(Const_char *zone_name = ""); //returns an array of player refs (opaque)
|
||||
map<string,string> GetPlayerDetails(Const_char *player_ref); //returns a hash ref of details
|
||||
std::vector<std::string> ListPlayers(Const_char *zone_name = ""); //returns an array of player refs (opaque)
|
||||
std::map<std::string,std::string> GetPlayerDetails(Const_char *player_ref); //returns a hash ref of details
|
||||
|
||||
int CountLaunchers(bool active_only);
|
||||
// vector<string> ListActiveLaunchers(); //returns an array of launcher names
|
||||
vector<string> ListLaunchers(); //returns an array of launcher names
|
||||
std::vector<std::string> ListLaunchers(); //returns an array of launcher names
|
||||
EQLConfig * GetLauncher(Const_char *launcher_name); //returns the EQLConfig object for the specified launcher.
|
||||
void CreateLauncher(Const_char *launcher_name, int dynamic_count);
|
||||
// EQLConfig * FindLauncher(Const_char *zone_ref);
|
||||
@@ -74,8 +73,8 @@ public:
|
||||
|
||||
//bugs
|
||||
int CountBugs();
|
||||
vector<string> ListBugs(uint32 offset); //returns an array of zone_refs (opaque)
|
||||
map<string,string> GetBugDetails(const char *id);
|
||||
std::vector<std::string> ListBugs(uint32 offset); //returns an array of zone_refs (opaque)
|
||||
std::map<std::string,std::string> GetBugDetails(const char *id);
|
||||
void ResolveBug(const char *id);
|
||||
|
||||
void SendMessage(uint32 type, const char *msg);
|
||||
|
||||
Reference in New Issue
Block a user