Remove 'using namespaces std' fixes #61

This commit is contained in:
Michael Cook
2013-05-22 16:17:19 -04:00
parent 312100e1c6
commit 0fdfe025cb
190 changed files with 1801 additions and 2004 deletions
+19 -21
View File
@@ -9,8 +9,6 @@
#include <map>
#include <list>
using namespace std;
class AdventureManager
{
public:
@@ -44,8 +42,8 @@ public:
AdventureTemplate *GetAdventureTemplate(int id);
void GetZoneData(uint16 instance_id);
protected:
bool IsInExcludedZoneList(list<AdventureZones> excluded_zones, string zone_name, int version);
bool IsInExcludedZoneInList(list<AdventureZoneIn> excluded_zone_ins, int zone_id, int door_object);
bool IsInExcludedZoneList(std::list<AdventureZones> excluded_zones, std::string zone_name, int version);
bool IsInExcludedZoneInList(std::list<AdventureZoneIn> excluded_zone_ins, int zone_id, int door_object);
void DoLeaderboardRequestWins(const char* player);
void DoLeaderboardRequestPercentage(const char* player);
void DoLeaderboardRequestWinsGuk(const char* player);
@@ -59,22 +57,22 @@ protected:
void DoLeaderboardRequestWinsTak(const char* player);
void DoLeaderboardRequestPercentageTak(const char* player);
map<uint32, AdventureTemplate*> adventure_templates;
map<uint32, list<AdventureTemplate*> > adventure_entries;
list<Adventure*> adventure_list;
list<AdventureFinishEvent> finished_list;
list<LeaderboardInfo> leaderboard_info_wins;
list<LeaderboardInfo> leaderboard_info_percentage;
list<LeaderboardInfo> leaderboard_info_wins_guk;
list<LeaderboardInfo> leaderboard_info_percentage_guk;
list<LeaderboardInfo> leaderboard_info_wins_mir;
list<LeaderboardInfo> leaderboard_info_percentage_mir;
list<LeaderboardInfo> leaderboard_info_wins_mmc;
list<LeaderboardInfo> leaderboard_info_percentage_mmc;
list<LeaderboardInfo> leaderboard_info_wins_ruj;
list<LeaderboardInfo> leaderboard_info_percentage_ruj;
list<LeaderboardInfo> leaderboard_info_wins_tak;
list<LeaderboardInfo> leaderboard_info_percentage_tak;
std::map<uint32, AdventureTemplate*> adventure_templates;
std::map<uint32, std::list<AdventureTemplate*> > adventure_entries;
std::list<Adventure*> adventure_list;
std::list<AdventureFinishEvent> finished_list;
std::list<LeaderboardInfo> leaderboard_info_wins;
std::list<LeaderboardInfo> leaderboard_info_percentage;
std::list<LeaderboardInfo> leaderboard_info_wins_guk;
std::list<LeaderboardInfo> leaderboard_info_percentage_guk;
std::list<LeaderboardInfo> leaderboard_info_wins_mir;
std::list<LeaderboardInfo> leaderboard_info_percentage_mir;
std::list<LeaderboardInfo> leaderboard_info_wins_mmc;
std::list<LeaderboardInfo> leaderboard_info_percentage_mmc;
std::list<LeaderboardInfo> leaderboard_info_wins_ruj;
std::list<LeaderboardInfo> leaderboard_info_percentage_ruj;
std::list<LeaderboardInfo> leaderboard_info_wins_tak;
std::list<LeaderboardInfo> leaderboard_info_percentage_tak;
bool leaderboard_sorted_wins;
bool leaderboard_sorted_percentage;
bool leaderboard_sorted_wins_guk;
@@ -92,4 +90,4 @@ protected:
Timer *leaderboard_info_timer;
};
#endif
#endif