Remove 'using namespaces std' fixes #61

This commit is contained in:
Michael Cook
2013-05-22 16:17:19 -04:00
parent 312100e1c6
commit 0fdfe025cb
190 changed files with 1801 additions and 2004 deletions
+36 -36
View File
@@ -22,74 +22,74 @@
#include "linked_list.h"
struct LoginConfig {
string LoginHost;
string LoginAccount;
string LoginPassword;
std::string LoginHost;
std::string LoginAccount;
std::string LoginPassword;
uint16 LoginPort;
};
class EQEmuConfig : public XMLParser {
public:
virtual string GetByName(const string &var_name) const;
virtual std::string GetByName(const std::string &var_name) const;
// From <world/>
string ShortName;
string LongName;
string WorldAddress;
string LocalAddress;
string LoginHost;
string LoginAccount;
string LoginPassword;
std::string ShortName;
std::string LongName;
std::string WorldAddress;
std::string LocalAddress;
std::string LoginHost;
std::string LoginAccount;
std::string LoginPassword;
uint16 LoginPort;
uint32 LoginCount;
LinkedList<LoginConfig*> loginlist;
bool Locked;
uint16 WorldTCPPort;
string WorldIP;
std::string WorldIP;
bool TelnetEnabled;
int32 MaxClients;
bool WorldHTTPEnabled;
uint16 WorldHTTPPort;
string WorldHTTPMimeFile;
string SharedKey;
std::string WorldHTTPMimeFile;
std::string SharedKey;
// From <chatserver/>
string ChatHost;
std::string ChatHost;
uint16 ChatPort;
// From <mailserver/>
string MailHost;
std::string MailHost;
uint16 MailPort;
// From <database/>
string DatabaseHost;
string DatabaseUsername;
string DatabasePassword;
string DatabaseDB;
std::string DatabaseHost;
std::string DatabaseUsername;
std::string DatabasePassword;
std::string DatabaseDB;
uint16 DatabasePort;
// From <qsdatabase> // QueryServ
string QSDatabaseHost;
string QSDatabaseUsername;
string QSDatabasePassword;
string QSDatabaseDB;
std::string QSDatabaseHost;
std::string QSDatabaseUsername;
std::string QSDatabasePassword;
std::string QSDatabaseDB;
uint16 QSDatabasePort;
// From <files/>
string SpellsFile;
string OpCodesFile;
string EQTimeFile;
string LogSettingsFile;
std::string SpellsFile;
std::string OpCodesFile;
std::string EQTimeFile;
std::string LogSettingsFile;
// From <directories/>
string MapDir;
string QuestDir;
string PluginDir;
std::string MapDir;
std::string QuestDir;
std::string PluginDir;
// From <launcher/>
string LogPrefix;
string LogSuffix;
string ZoneExe;
std::string LogPrefix;
std::string LogSuffix;
std::string ZoneExe;
uint32 RestartWait;
uint32 TerminateWait;
uint32 InitialBootWait;
@@ -108,7 +108,7 @@ protected:
static EQEmuConfig *_config;
static string ConfigFile;
static std::string ConfigFile;
#define ELEMENT(name) \
void do_##name(TiXmlElement *ele);
@@ -210,7 +210,7 @@ public:
}
// Allow the use to set the conf file to be used.
static void SetConfigFile(string file) { EQEmuConfig::ConfigFile = file; }
static void SetConfigFile(std::string file) { EQEmuConfig::ConfigFile = file; }
// Load the config
static bool LoadConfig() {