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client.h cleanup
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@ -17,7 +17,17 @@
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*/
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#ifndef CLIENT_H
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#define CLIENT_H
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class Client;
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class EQApplicationPacket;
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class EQStream;
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class Group;
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class NPC;
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class Object;
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class Raid;
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class Seperator;
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class ServerPacket;
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struct Item_Struct;
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#include "../common/timer.h"
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#include "../common/ptimer.h"
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@ -28,25 +38,21 @@ class Client;
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#include "../common/eq_packet.h"
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#include "../common/linked_list.h"
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#include "../common/extprofile.h"
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#include "../common/classes.h"
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#include "../common/races.h"
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#include "../common/deity.h"
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#include "../common/seperator.h"
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#include "../common/item.h"
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#include "../common/guilds.h"
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#include "../common/item_struct.h"
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#include "../common/clientversions.h"
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#include "common.h"
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#include "zonedb.h"
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#include "errno.h"
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#include "mob.h"
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#include "npc.h"
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#include "merc.h"
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#include "zone.h"
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#include "aa.h"
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#include "questmgr.h"
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#include "common.h"
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#include "merc.h"
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#include "mob.h"
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#include "qglobals.h"
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#include "questmgr.h"
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#include "zone.h"
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#include "zonedb.h"
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#ifdef _WINDOWS
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// since windows defines these within windef.h (which windows.h include)
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@ -57,7 +63,6 @@ class Client;
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#include <float.h>
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#include <set>
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#include <string>
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#include <algorithm>
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