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Spell Effect additions
Minor fixes
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+10
-1
@@ -2496,7 +2496,8 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses* ne
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break;
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}
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case SE_TriggerOnValueAmount:
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case SE_TriggerOnReqTarget:
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case SE_TriggerOnReqCaster:
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newbon->TriggerOnValueAmount = true;
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break;
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@@ -2504,6 +2505,14 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses* ne
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newbon->DivineAura = true;
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break;
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case SE_ImprovedTaunt:
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if (newbon->ImprovedTaunt[0] < effect_value) {
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newbon->ImprovedTaunt[0] = effect_value;
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newbon->ImprovedTaunt[1] = spells[spell_id].base2[i];
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newbon->ImprovedTaunt[2] = buffslot;
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}
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break;
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}
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}
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}
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