Port more AE functions to use flexible GetCloseMobList call

This commit is contained in:
Akkadius
2019-12-29 03:28:48 -06:00
parent e531e68b6d
commit 0f9c34cf3c
2 changed files with 70 additions and 38 deletions
+2 -2
View File
@@ -398,10 +398,10 @@ public:
void AEAttack(
Mob *attacker,
float dist,
float distance,
int Hand = EQEmu::invslot::slotPrimary,
int count = 0,
bool IsFromSpell = false
bool is_from_spell = false
);
void AETaunt(Client *caster, float range = 0, int32 bonus_hate = 0);
void AESpell(