Stacking issues should be resolved now

I have a feeling this could be slightly better, but it works correctly.
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Michael Cook
2013-11-29 18:32:30 -05:00
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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== 11/29/2013 ==
demonstar55: Stacking issues should be resolved now, probably could be optimized more, but went from 3 loops that do stuff to 3 where only 2 really does stuff and one breaks early in most cases, so slightly better
== 11/23/2013 ==
Secrets: Fixed an issue related to a zone crash where the count of the abilities in an AA was 0, leading to a size 0 buffer issue.