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RemoveAllAppearanceEffects sends all relevant data so NPC appearance doesn't get altered. (#1864)
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@ -4858,7 +4858,10 @@ XS(XS_Mob_RemoveAllAppearanceEffects) {
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{
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Mob *THIS;
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VALIDATE_THIS_IS_MOB;
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THIS->SendIllusionPacket(THIS->GetRace());
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THIS->SendIllusionPacket(THIS->GetRace(), THIS->GetGender(), THIS->GetTexture(), THIS->GetHelmTexture(),
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THIS->GetHairColor(), THIS->GetBeardColor(), THIS->GetEyeColor1(), THIS->GetEyeColor2(),
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THIS->GetHairStyle(), THIS->GetLuclinFace(), THIS->GetBeard(), 0xFF,
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THIS->GetDrakkinHeritage(), THIS->GetDrakkinTattoo(), THIS->GetDrakkinDetails(), THIS->GetSize());
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}
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XSRETURN_EMPTY;
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}
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