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[Crash] Validate item in SE_SummonItemIntoBag (#4734)
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@ -1243,6 +1243,11 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
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case SE_SummonItemIntoBag:
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case SE_SummonItemIntoBag:
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{
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{
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const EQ::ItemData *item = database.GetItem(spell.base_value[i]);
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const EQ::ItemData *item = database.GetItem(spell.base_value[i]);
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if (!item) {
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Message(Chat::Red, "Unable to summon item %d. Item not found.", spell.base_value[i]);
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break;
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}
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#ifdef SPELL_EFFECT_SPAM
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#ifdef SPELL_EFFECT_SPAM
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const char *itemname = item ? item->Name : "*Unknown Item*";
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const char *itemname = item ? item->Name : "*Unknown Item*";
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snprintf(effect_desc, _EDLEN, "Summon Item In Bag: %s (id %d)", itemname, spell.base_value[i]);
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snprintf(effect_desc, _EDLEN, "Summon Item In Bag: %s (id %d)", itemname, spell.base_value[i]);
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