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Small adjustments to my rushing [skip ci]
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@@ -1364,6 +1364,8 @@ void Mob::AI_Process() {
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*
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*/
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Log.Out(Logs::General, Logs::Zone_Server, "AI Scan area timer check for :: %s", this->GetCleanName());
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Mob* tmptar = entity_list.AICheckCloseAggro(this, GetAggroRange(), GetAssistRange());
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if (tmptar)
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AddToHateList(tmptar);
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