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[Spells] Update to SPA 130 and SPA 131 focus calculation, focus code improvements (#1486)
[Spells] Update to SPA 130 and SPA 131 focus calculation, focus code improvements #use instead of PR 1483
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@@ -837,6 +837,8 @@ public:
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inline void SetSpellPowerDistanceMod(int16 value) { SpellPowerDistanceMod = value; };
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int32 GetSpellStat(uint32 spell_id, const char *identifier, uint8 slot = 0);
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bool HarmonySpellLevelCheck(int32 spell_id, Mob* target = nullptr);
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bool CanFocusUseRandomEffectivenessByType(focusType type);
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int GetFocusRandomEffectivenessValue(int focus_base, int focus_base2, bool best_focus = 0);
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void CastSpellOnLand(Mob* caster, int32 spell_id);
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void FocusProcLimitProcess();
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