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Add Item SubType to data structures and DB
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@@ -634,7 +634,7 @@ typedef enum {
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#define SE_LimitRace 412 // implemented - Limits to spells cast by a certain race (Note: not used in any known live spells)
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#define SE_FcBaseEffects 413 // implemented - Increases the power of bard songs, skill attacks, runes, bard allowed foci, damage/heal
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#define SE_LimitCastingSkill 414 // implemented - Limit a focus to include spells cast using a specific skill.
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//#define SE_FFItemClass 415 // not used
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//#define SE_FFItemClass 415 // not used - base1 matches ItemType, base2 matches SubType, -1 ignored, max is bitmask of valid slots
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#define SE_ACv2 416 // implemented - New AC spell effect
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#define SE_ManaRegen_v2 417 // implemented - New mana regen effect
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#define SE_SkillDamageAmount2 418 // implemented - adds skill damage directly to certain attacks
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