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Add Item SubType to data structures and DB
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@@ -5504,6 +5504,7 @@ namespace RoF
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iqbs.HealAmt = item->HealAmt;
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iqbs.SpellDmg = item->SpellDmg;
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iqbs.Clairvoyance = item->Clairvoyance;
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iqbs.SubType = item->SubType;
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iqbs.unknown28 = 0;
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iqbs.unknown30 = 0;
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iqbs.unknown39 = 1;
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@@ -5759,6 +5759,7 @@ namespace RoF2
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iqbs.HealAmt = item->HealAmt;
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iqbs.SpellDmg = item->SpellDmg;
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iqbs.Clairvoyance = item->Clairvoyance;
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iqbs.SubType = item->SubType;
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//unknown18; //Power Source Capacity or evolve filename?
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//evolve_string; // Some String, but being evolution related is just a guess
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@@ -4106,7 +4106,8 @@ namespace UF
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iqbs.HealAmt = item->HealAmt;
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iqbs.SpellDmg = item->SpellDmg;
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iqbs.Clairvoyance = item->Clairvoyance;
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iqbs.SubType = item->SubType;
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ob.write((const char*)&iqbs, sizeof(UF::structs::ItemQuaternaryBodyStruct));
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EQEmu::OutBuffer::pos_type count_pos = ob.tellp();
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