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Decoupling eventloop singleton from the event loop (for now not complete but later we will)
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+1
-1
@@ -587,7 +587,7 @@ int main(int argc, char** argv) {
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UpdateWindowTitle(window_title);
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}
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EQ::EventLoop::Get().Process();
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EQ::EventLoop::GetDefault().Process();
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Sleep(5);
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}
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Log(Logs::General, Logs::World_Server, "World main loop completed.");
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