[Combat] Adjustments to Crippling Blows/Slay Undead and Confirmed Critical Code (#4354)

* Adjustments to Crippling Blows/Slay Undead and Confirmed Critical Code

* Adjustments per comments
This commit is contained in:
Fryguy
2024-05-27 19:53:24 -04:00
committed by GitHub
parent b044d8533e
commit 0d888268a8
4 changed files with 184 additions and 149 deletions
+2
View File
@@ -615,6 +615,8 @@ RULE_INT(Combat, PCAccuracyAvoidanceMod2Scale, 100, "Scale Factor for PC Accurac
RULE_BOOL(Combat, AllowRaidTargetBlind, false, "Toggle to allow raid targets to be blinded, default is false (Live-like)")
RULE_BOOL(Combat, RogueBackstabHasteCorrection, false, "Toggle to enable correction for Haste impacting Backstab DPS too much. DEFAULT: false")
RULE_BOOL(Combat, LegacyComputeDefense, false, "Trim AGI Scaling of defense mostly for lower levels to help compensate for the newer agi based defense system. Default: False")
RULE_REAL(Combat, SlayDamageAdjustment, 0.5, "Slay Damage Adjustment - Multiply final slay damage by this value. Default: 0.5")
RULE_INT(Combat, MaximumLevelStunsCripplingBlow, 55, "Maximum level that Crippling Blows will stun a npc. Default: 55")
RULE_CATEGORY_END()
RULE_CATEGORY(NPC)