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Migrate forage [skip ci]
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@ -402,7 +402,7 @@ void Client::ForageItem(bool guarantee) {
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uint32 stringid = FORAGE_NOEAT;
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uint32 stringid = FORAGE_NOEAT;
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if (zone->random.Roll(25)) {
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if (zone->random.Roll(25)) {
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foragedfood = database.GetZoneForage(m_pp.zone_id, skill_level);
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foragedfood = content_db.GetZoneForage(m_pp.zone_id, skill_level);
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}
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}
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//not an else in case theres no DB food
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//not an else in case theres no DB food
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