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[Zones] Add Max Level Check to Zones. (#2714)
* [Zones] Add Max Level Check to Zones. # Perl - Add `$client->CanEnterZone(zone_short_name)`. - Add `$client->CanEnterZone(zone_short_name, instance_version)`. # Lua - Add `client:CanEnterZone(zone_short_name)`. - Add `client:CanEnterZone(zone_short_name, instance_version)`. # Notes - Allows operators to limit zones to a maximum level. - Allows operators to see if a player can enter a zone before sending them. - Keeps players from entering via `#peqzone` and `#zone` as well if they do not meet the requirements or are not high enough status to bypass the requirements. * Cleanup.
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@@ -459,6 +459,8 @@ public:
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void SetEXPEnabled(bool is_exp_enabled);
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uint64 CalcEXP(uint8 consider_level);
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uint64 CalcEXP(uint8 consider_level, bool ignore_modifiers);
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bool CanEnterZone(std::string zone_short_name);
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bool CanEnterZone(std::string zone_short_name, int16 instance_version);
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void ApplySpell(int spell_id);
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void ApplySpell(int spell_id, int duration);
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