Changed SE_LimitMaxMana to SE_MeleeVulnerability - Weakness/Mitigation verse melee damage

(Despite lives SPA lable as the former it clearly is not what the effect does from all spell examples)
This commit is contained in:
KayenEQ
2014-07-03 10:55:59 -04:00
parent ee741048e9
commit 0d2127f874
6 changed files with 20 additions and 13 deletions
+1
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@@ -374,6 +374,7 @@ struct StatBonuses {
int16 Metabolism; // Food/drink consumption rates.
bool Sanctuary; // Sanctuary effect, lowers place on hate list until cast on others.
int16 FactionModPct; // Modifies amount of faction gained.
int16 MeleeVulnerability; // Weakness/mitigation to melee damage
// AAs
int8 Packrat; //weight reduction for items, 1 point = 10%