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[Bug Fix] Fix RemoveAlternateCurrencyValue not updating Client (#4317)
* [Bug Fix] Fix issue with Client::RemoveAlternateCurrencyValue * Update client.cpp
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@ -6786,6 +6786,8 @@ bool Client::RemoveAlternateCurrencyValue(uint32 currency_id, uint32 amount)
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const uint32 new_amount = (current_amount - amount);
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alternate_currency[currency_id] = new_amount;
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database.UpdateAltCurrencyValue(CharacterID(), currency_id, new_amount);
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SendAlternateCurrencyValue(currency_id);
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if (parse->PlayerHasQuestSub(EVENT_ALT_CURRENCY_LOSS)) {
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const std::string &export_string = fmt::format(
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