Working on shared memory stuff - removed some stuff dealing with older code and loading spells from the non-database

This commit is contained in:
KimLS
2013-02-18 19:00:07 -08:00
parent 70543c2b8a
commit 0d16361a40
30 changed files with 162 additions and 575 deletions
-3
View File
@@ -51,9 +51,6 @@ using namespace std;
extern Zone* zone;
extern volatile bool ZoneLoaded;
extern EntityList entity_list;
#if !defined(NEW_LoadSPDat) && !defined(DB_LoadSPDat)
extern SPDat_Spell_Struct spells[SPDAT_RECORDS];
#endif
#include "QuestParserCollection.h"