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Start of moving raid bot functions to their own methods
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.org)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifdef BOTS
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#include "bot.h"
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#include "bot_raid.h"
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#include "object.h"
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#include "raids.h"
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#include "doors.h"
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#include "quest_parser_collection.h"
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#include "lua_parser.h"
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#include "../common/string_util.h"
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#include "../common/say_link.h"
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extern volatile bool is_zone_loaded;
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extern bool Critical;
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#endif
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@@ -0,0 +1,46 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.org)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef BOT_H
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#define BOT_H
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#ifdef BOTS
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#include "bot_structs.h"
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#include "mob.h"
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#include "client.h"
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#include "pets.h"
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#include "heal_rotation.h"
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#include "groups.h"
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#include "corpse.h"
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#include "zonedb.h"
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#include "zone_store.h"
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#include "string_ids.h"
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#include "../common/misc_functions.h"
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#include "../common/global_define.h"
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#include "guild_mgr.h"
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#include "worldserver.h"
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#include <sstream>
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extern WorldServer worldserver;
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#endif // BOTS
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#endif // BOT_H
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