new spell effects

buff struct/tables - required sql
Removed: death_save_chance and deathsave_aa_chance (no longer used)
Added: dot_rune, caston_x, caston_y, caston_z
minor fixes
This commit is contained in:
KayenEQ
2014-02-20 01:04:34 -05:00
parent 754d70d513
commit 0caa1fd40b
11 changed files with 215 additions and 133 deletions
@@ -0,0 +1,16 @@
-- UPDATE BUFF TABLES
ALTER TABLE `character_buffs` CHANGE `death_save_chance` `dot_rune` INT(10) NOT NULL DEFAULT '0';
ALTER TABLE `merc_buffs` CHANGE `DeathSaveSuccessChance` `dot_rune` INT(10) NOT NULL DEFAULT '0';
ALTER TABLE `botbuffs` CHANGE `DeathSaveSuccessChance` `dot_rune` INT(10) NOT NULL DEFAULT '0';
ALTER TABLE `character_buffs` CHANGE `death_save_aa_chance` `caston_x` INT(10) NOT NULL DEFAULT '0';
ALTER TABLE `merc_buffs` CHANGE `CasterAARank` `caston_x` INT(10) NOT NULL DEFAULT '0';
ALTER TABLE `botbuffs` CHANGE `CasterAARank` `caston_x` INT(10) NOT NULL DEFAULT '0';
ALTER TABLE `character_buffs` ADD `caston_y` INT(10) NOT NULL DEFAULT '0';
ALTER TABLE `merc_buffs` ADD `caston_y` INT(10) NOT NULL DEFAULT '0';
ALTER TABLE `botbuffs` ADD `caston_y` INT(10) NOT NULL DEFAULT '0';
ALTER TABLE `character_buffs` ADD `caston_z` INT(10) NOT NULL DEFAULT '0';
ALTER TABLE `merc_buffs` ADD `caston_z` INT(10) NOT NULL DEFAULT '0';
ALTER TABLE `botbuffs` ADD `caston_z` INT(10) NOT NULL DEFAULT '0';