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new spell effects
buff struct/tables - required sql Removed: death_save_chance and deathsave_aa_chance (no longer used) Added: dot_rune, caston_x, caston_y, caston_z minor fixes
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@@ -391,8 +391,7 @@ bool IsPartialCapableSpell(uint16 spell_id)
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return false;
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if (IsPureNukeSpell(spell_id) || IsFearSpell(spell_id) ||
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IsEffectInSpell(spell_id, SE_Root) ||
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IsEffectInSpell(spell_id, SE_Charm))
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IsEffectInSpell(spell_id, SE_Root))
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return true;
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return false;
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