mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-13 23:01:30 +00:00
Yet more cleanup
This commit is contained in:
parent
8414973077
commit
0c533071d4
@ -76,7 +76,7 @@
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extern QueryServ* QServ;
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extern QueryServ* QServ;
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extern WorldServer worldserver;
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extern WorldServer worldserver;
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extern TaskManager *p_task_manager;
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extern TaskManager *task_manager;
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void CatchSignal(int sig_num);
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void CatchSignal(int sig_num);
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@ -88,7 +88,7 @@ namespace EQ
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#define XTARGET_HARDCAP 20
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#define XTARGET_HARDCAP 20
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extern Zone* zone;
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extern Zone* zone;
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extern TaskManager *p_task_manager;
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extern TaskManager *task_manager;
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class CLIENTPACKET
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class CLIENTPACKET
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{
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{
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@ -1039,7 +1039,7 @@ public:
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}
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}
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inline bool SaveTaskState()
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inline bool SaveTaskState()
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{
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{
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return p_task_manager != nullptr && p_task_manager->SaveClientState(this, task_state);
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return task_manager != nullptr && task_manager->SaveClientState(this, task_state);
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}
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}
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inline bool IsTaskStateLoaded() { return task_state != nullptr; }
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inline bool IsTaskStateLoaded() { return task_state != nullptr; }
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inline bool IsTaskActive(int task_id) { return task_state != nullptr && task_state->IsTaskActive(task_id); }
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inline bool IsTaskActive(int task_id) { return task_state != nullptr && task_state->IsTaskActive(task_id); }
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@ -1137,8 +1137,8 @@ public:
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}
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}
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inline void TaskSetSelector(Mob *mob, int task_set_id)
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inline void TaskSetSelector(Mob *mob, int task_set_id)
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{
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{
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if (p_task_manager) {
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if (task_manager) {
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p_task_manager->TaskSetSelector(
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task_manager->TaskSetSelector(
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this,
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this,
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task_state,
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task_state,
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mob,
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mob,
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@ -1148,8 +1148,8 @@ public:
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}
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}
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inline void TaskQuestSetSelector(Mob *mob, int count, int *tasks)
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inline void TaskQuestSetSelector(Mob *mob, int count, int *tasks)
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{
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{
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if (p_task_manager) {
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if (task_manager) {
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p_task_manager->TaskQuestSetSelector(
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task_manager->TaskQuestSetSelector(
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this,
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this,
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task_state,
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task_state,
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mob,
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mob,
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@ -77,7 +77,7 @@
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extern QueryServ* QServ;
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extern QueryServ* QServ;
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extern WorldServer worldserver;
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extern WorldServer worldserver;
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extern TaskManager *p_task_manager;
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extern TaskManager *task_manager;
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extern FastMath g_Math;
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extern FastMath g_Math;
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void CatchSignal(int sig_num);
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void CatchSignal(int sig_num);
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@ -32,6 +32,7 @@
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#include "../common/features.h"
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#include "../common/features.h"
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#include "../common/guilds.h"
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#include "../common/guilds.h"
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#include "entity.h"
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#include "dynamiczone.h"
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#include "dynamiczone.h"
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#include "guild_mgr.h"
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#include "guild_mgr.h"
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#include "petitions.h"
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#include "petitions.h"
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@ -3900,22 +3901,24 @@ void EntityList::ProcessProximitySay(const char *Message, Client *c, uint8 langu
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void EntityList::SaveAllClientsTaskState()
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void EntityList::SaveAllClientsTaskState()
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{
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{
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if (!p_task_manager)
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if (!task_manager) {
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return;
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return;
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}
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auto it = client_list.begin();
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auto it = client_list.begin();
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while (it != client_list.end()) {
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while (it != client_list.end()) {
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Client *client = it->second;
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Client *client = it->second;
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if (client->IsTaskStateLoaded())
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if (client->IsTaskStateLoaded()) {
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client->SaveTaskState();
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client->SaveTaskState();
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}
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++it;
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++it;
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}
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}
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}
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}
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void EntityList::ReloadAllClientsTaskState(int TaskID)
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void EntityList::ReloadAllClientsTaskState(int task_id)
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{
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{
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if (!p_task_manager)
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if (!task_manager)
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return;
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return;
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auto it = client_list.begin();
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auto it = client_list.begin();
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@ -3924,11 +3927,11 @@ void EntityList::ReloadAllClientsTaskState(int TaskID)
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if (client->IsTaskStateLoaded()) {
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if (client->IsTaskStateLoaded()) {
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// If we have been passed a TaskID, only reload the client state if they have
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// If we have been passed a TaskID, only reload the client state if they have
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// that Task active.
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// that Task active.
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if ((!TaskID) || (TaskID && client->IsTaskActive(TaskID))) {
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if ((!task_id) || (task_id && client->IsTaskActive(task_id))) {
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Log(Logs::General, Logs::Tasks, "[CLIENTLOAD] Reloading Task State For Client %s", client->GetName());
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Log(Logs::General, Logs::Tasks, "[CLIENTLOAD] Reloading Task State For Client %s", client->GetName());
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client->RemoveClientTaskState();
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client->RemoveClientTaskState();
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client->LoadClientTaskState();
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client->LoadClientTaskState();
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p_task_manager->SendActiveTasksToClient(client);
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task_manager->SendActiveTasksToClient(client);
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}
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}
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}
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}
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++it;
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++it;
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@ -483,7 +483,7 @@ public:
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void SendGroupLeader(uint32 gid, const char *lname, const char *oldlname);
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void SendGroupLeader(uint32 gid, const char *lname, const char *oldlname);
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void SaveAllClientsTaskState();
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void SaveAllClientsTaskState();
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void ReloadAllClientsTaskState(int TaskID=0);
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void ReloadAllClientsTaskState(int task_id=0);
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uint16 CreateGroundObject(uint32 itemid, const glm::vec4& position, uint32 decay_time = 300000);
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uint16 CreateGroundObject(uint32 itemid, const glm::vec4& position, uint32 decay_time = 300000);
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uint16 CreateGroundObjectFromModel(const char *model, const glm::vec4& position, uint8 type = 0x00, uint32 decay_time = 0);
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uint16 CreateGroundObjectFromModel(const char *model, const glm::vec4& position, uint8 type = 0x00, uint32 decay_time = 0);
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uint16 CreateDoor(const char *model, const glm::vec4& position, uint8 type = 0, uint16 size = 100);
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uint16 CreateDoor(const char *model, const glm::vec4& position, uint8 type = 0, uint16 size = 100);
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@ -22,26 +22,18 @@
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#define PLATFORM_ZONE 1
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#define PLATFORM_ZONE 1
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#include "../common/global_define.h"
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#include "../common/global_define.h"
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#include "../common/features.h"
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#include "../common/queue.h"
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#include "../common/timer.h"
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#include "../common/timer.h"
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#include "../common/eq_packet_structs.h"
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#include "../common/eq_packet_structs.h"
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#include "../common/mutex.h"
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#include "../common/mutex.h"
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#include "../common/version.h"
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#include "../common/packet_dump_file.h"
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#include "../common/opcodemgr.h"
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#include "../common/opcodemgr.h"
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#include "../common/guilds.h"
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#include "../common/guilds.h"
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#include "../common/eq_stream_ident.h"
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#include "../common/eq_stream_ident.h"
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#include "../common/patches/patches.h"
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#include "../common/patches/patches.h"
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#include "../common/rulesys.h"
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#include "../common/rulesys.h"
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#include "../common/profanity_manager.h"
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#include "../common/profanity_manager.h"
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#include "../common/misc_functions.h"
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#include "../common/string_util.h"
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#include "../common/string_util.h"
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#include "../common/platform.h"
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#include "../common/crash.h"
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#include "../common/crash.h"
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#include "../common/ipc_mutex.h"
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#include "../common/memory_mapped_file.h"
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#include "../common/memory_mapped_file.h"
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#include "../common/eqemu_exception.h"
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#include "../common/spdat.h"
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#include "../common/spdat.h"
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#include "../common/eqemu_logsys.h"
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#include "../common/eqemu_logsys.h"
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@ -57,32 +49,21 @@
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#endif
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#endif
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#include "zonedb.h"
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#include "zonedb.h"
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#include "zone_store.h"
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#include "zone_store.h"
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#include "zone_config.h"
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#include "titles.h"
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#include "titles.h"
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#include "guild_mgr.h"
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#include "guild_mgr.h"
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#include "tasks.h"
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#include "task_manager.h"
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#include "quest_parser_collection.h"
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#include "quest_parser_collection.h"
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#include "embparser.h"
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#include "embparser.h"
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#include "lua_parser.h"
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#include "lua_parser.h"
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#include "questmgr.h"
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#include "questmgr.h"
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#include "npc_scale_manager.h"
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#include "npc_scale_manager.h"
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#include "../common/event/event_loop.h"
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#include "../common/event/timer.h"
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#include "../common/net/eqstream.h"
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#include "../common/net/eqstream.h"
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#include "../common/net/servertalk_server.h"
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#include "../common/content/world_content_service.h"
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#include "../common/content/world_content_service.h"
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#include "../common/repositories/content_flags_repository.h"
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#include <iostream>
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#include <string>
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#include <fstream>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <signal.h>
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#include <signal.h>
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#include <time.h>
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#include <time.h>
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#include <ctime>
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#include <thread>
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#include <chrono>
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#include <chrono>
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#ifdef _CRTDBG_MAP_ALLOC
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#ifdef _CRTDBG_MAP_ALLOC
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@ -116,7 +97,7 @@ extern Zone* zone;
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npcDecayTimes_Struct npcCorpseDecayTimes[100];
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npcDecayTimes_Struct npcCorpseDecayTimes[100];
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TitleManager title_manager;
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TitleManager title_manager;
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QueryServ *QServ = 0;
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QueryServ *QServ = 0;
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TaskManager *p_task_manager = 0;
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TaskManager *task_manager = 0;
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NpcScaleManager *npc_scale_manager;
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NpcScaleManager *npc_scale_manager;
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QuestParserCollection *parse = 0;
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QuestParserCollection *parse = 0;
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EQEmuLogSys LogSys;
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EQEmuLogSys LogSys;
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@ -426,8 +407,8 @@ int main(int argc, char** argv) {
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#endif
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#endif
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if (RuleB(TaskSystem, EnableTaskSystem)) {
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if (RuleB(TaskSystem, EnableTaskSystem)) {
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p_task_manager = new TaskManager;
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task_manager = new TaskManager;
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p_task_manager->LoadTasks();
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task_manager->LoadTasks();
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}
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}
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parse = new QuestParserCollection();
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parse = new QuestParserCollection();
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@ -606,7 +587,7 @@ int main(int argc, char** argv) {
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if (zone != 0)
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if (zone != 0)
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Zone::Shutdown(true);
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Zone::Shutdown(true);
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//Fix for Linux world server problem.
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//Fix for Linux world server problem.
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safe_delete(p_task_manager);
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safe_delete(task_manager);
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command_deinit();
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command_deinit();
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#ifdef BOTS
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#ifdef BOTS
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bot_command_deinit();
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bot_command_deinit();
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@ -2223,27 +2223,27 @@ bool QuestManager::createBot(const char *name, const char *lastname, uint8 level
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void QuestManager::taskselector(int taskcount, int *tasks) {
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void QuestManager::taskselector(int taskcount, int *tasks) {
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QuestManagerCurrentQuestVars();
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && owner && p_task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && owner && task_manager)
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initiator->TaskQuestSetSelector(owner, taskcount, tasks);
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initiator->TaskQuestSetSelector(owner, taskcount, tasks);
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}
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}
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void QuestManager::enabletask(int taskcount, int *tasks) {
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void QuestManager::enabletask(int taskcount, int *tasks) {
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QuestManagerCurrentQuestVars();
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && p_task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && task_manager)
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initiator->EnableTask(taskcount, tasks);
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initiator->EnableTask(taskcount, tasks);
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}
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}
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void QuestManager::disabletask(int taskcount, int *tasks) {
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void QuestManager::disabletask(int taskcount, int *tasks) {
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QuestManagerCurrentQuestVars();
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && p_task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && task_manager)
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initiator->DisableTask(taskcount, tasks);
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initiator->DisableTask(taskcount, tasks);
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}
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}
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bool QuestManager::istaskenabled(int taskid) {
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bool QuestManager::istaskenabled(int taskid) {
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QuestManagerCurrentQuestVars();
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && p_task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && task_manager)
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return initiator->IsTaskEnabled(taskid);
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return initiator->IsTaskEnabled(taskid);
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return false;
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return false;
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@ -2252,7 +2252,7 @@ bool QuestManager::istaskenabled(int taskid) {
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void QuestManager::tasksetselector(int tasksetid) {
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void QuestManager::tasksetselector(int tasksetid) {
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QuestManagerCurrentQuestVars();
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QuestManagerCurrentQuestVars();
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Log(Logs::General, Logs::Tasks, "[UPDATE] TaskSetSelector called for task set %i", tasksetid);
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Log(Logs::General, Logs::Tasks, "[UPDATE] TaskSetSelector called for task set %i", tasksetid);
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && owner && p_task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && owner && task_manager)
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initiator->TaskSetSelector(owner, tasksetid);
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initiator->TaskSetSelector(owner, tasksetid);
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}
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}
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@ -2341,8 +2341,8 @@ int QuestManager::enabledtaskcount(int taskset) {
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int QuestManager::firsttaskinset(int taskset) {
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int QuestManager::firsttaskinset(int taskset) {
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QuestManagerCurrentQuestVars();
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && p_task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && task_manager)
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return p_task_manager->FirstTaskInSet(taskset);
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return task_manager->FirstTaskInSet(taskset);
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return -1;
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return -1;
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}
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}
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@ -2350,8 +2350,8 @@ int QuestManager::firsttaskinset(int taskset) {
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int QuestManager::lasttaskinset(int taskset) {
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int QuestManager::lasttaskinset(int taskset) {
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QuestManagerCurrentQuestVars();
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && p_task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && task_manager)
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return p_task_manager->LastTaskInSet(taskset);
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return task_manager->LastTaskInSet(taskset);
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return -1;
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return -1;
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}
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}
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@ -2359,8 +2359,8 @@ int QuestManager::lasttaskinset(int taskset) {
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int QuestManager::nexttaskinset(int taskset, int taskid) {
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int QuestManager::nexttaskinset(int taskset, int taskid) {
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QuestManagerCurrentQuestVars();
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && p_task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && task_manager)
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return p_task_manager->NextTaskInSet(taskset, taskid);
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return task_manager->NextTaskInSet(taskset, taskid);
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return -1;
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return -1;
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}
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}
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@ -2412,8 +2412,8 @@ int QuestManager::completedtasksinset(int taskset) {
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bool QuestManager::istaskappropriate(int task) {
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bool QuestManager::istaskappropriate(int task) {
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QuestManagerCurrentQuestVars();
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QuestManagerCurrentQuestVars();
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && p_task_manager)
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if(RuleB(TaskSystem, EnableTaskSystem) && initiator && task_manager)
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return p_task_manager->ValidateLevel(task, initiator->GetLevel());
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return task_manager->ValidateLevel(task, initiator->GetLevel());
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return false;
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return false;
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}
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}
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@ -2422,7 +2422,7 @@ std::string QuestManager::gettaskname(uint32 task_id) {
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QuestManagerCurrentQuestVars();
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QuestManagerCurrentQuestVars();
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if (RuleB(TaskSystem, EnableTaskSystem)) {
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if (RuleB(TaskSystem, EnableTaskSystem)) {
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return p_task_manager->GetTaskName(task_id);
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return task_manager->GetTaskName(task_id);
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}
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}
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return std::string();
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return std::string();
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File diff suppressed because it is too large
Load Diff
@ -14,7 +14,7 @@ public:
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ClientTaskState();
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ClientTaskState();
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~ClientTaskState();
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~ClientTaskState();
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void ShowClientTasks(Client *client);
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void ShowClientTasks(Client *client);
|
||||||
inline int GetActiveTaskCount() { return active_task_count; }
|
inline int GetActiveTaskCount() { return m_active_task_count; }
|
||||||
int GetActiveTaskID(int index);
|
int GetActiveTaskID(int index);
|
||||||
bool IsTaskActivityCompleted(TaskType task_type, int index, int activity_id);
|
bool IsTaskActivityCompleted(TaskType task_type, int index, int activity_id);
|
||||||
int GetTaskActivityDoneCount(TaskType task_type, int index, int activity_id);
|
int GetTaskActivityDoneCount(TaskType task_type, int index, int activity_id);
|
||||||
@ -55,7 +55,7 @@ public:
|
|||||||
int CompletedTasksInSet(int task_set_id);
|
int CompletedTasksInSet(int task_set_id);
|
||||||
bool HasSlotForTask(TaskInformation *task);
|
bool HasSlotForTask(TaskInformation *task);
|
||||||
|
|
||||||
inline bool HasFreeTaskSlot() { return active_task.task_id == TASKSLOTEMPTY; }
|
inline bool HasFreeTaskSlot() { return m_active_task.task_id == TASKSLOTEMPTY; }
|
||||||
|
|
||||||
friend class TaskManager;
|
friend class TaskManager;
|
||||||
|
|
||||||
@ -69,20 +69,21 @@ private:
|
|||||||
int count = 1,
|
int count = 1,
|
||||||
bool ignore_quest_update = false
|
bool ignore_quest_update = false
|
||||||
);
|
);
|
||||||
|
|
||||||
inline ClientTaskInformation *GetClientTaskInfo(TaskType task_type, int index)
|
inline ClientTaskInformation *GetClientTaskInfo(TaskType task_type, int index)
|
||||||
{
|
{
|
||||||
ClientTaskInformation *info = nullptr;
|
ClientTaskInformation *info = nullptr;
|
||||||
switch (task_type) {
|
switch (task_type) {
|
||||||
case TaskType::Task:
|
case TaskType::Task:
|
||||||
if (index == 0) {
|
if (index == 0) {
|
||||||
info = &active_task;
|
info = &m_active_task;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case TaskType::Shared:
|
case TaskType::Shared:
|
||||||
break;
|
break;
|
||||||
case TaskType::Quest:
|
case TaskType::Quest:
|
||||||
if (index < MAXACTIVEQUESTS) {
|
if (index < MAXACTIVEQUESTS) {
|
||||||
info = &active_quests[index];
|
info = &m_active_quests[index];
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
@ -90,20 +91,20 @@ private:
|
|||||||
}
|
}
|
||||||
return info;
|
return info;
|
||||||
}
|
}
|
||||||
int active_task_count;
|
|
||||||
|
|
||||||
union { // easier to loop over
|
union { // easier to loop over
|
||||||
struct {
|
struct {
|
||||||
ClientTaskInformation active_task; // only one
|
ClientTaskInformation m_active_task; // only one
|
||||||
ClientTaskInformation active_quests[MAXACTIVEQUESTS];
|
ClientTaskInformation m_active_quests[MAXACTIVEQUESTS];
|
||||||
};
|
};
|
||||||
ClientTaskInformation active_tasks[MAXACTIVEQUESTS + 1];
|
ClientTaskInformation m_active_tasks[MAXACTIVEQUESTS + 1];
|
||||||
};
|
};
|
||||||
// Shared tasks should be limited to 1 as well
|
// Shared tasks should be limited to 1 as well
|
||||||
std::vector<int> enabled_tasks;
|
int m_active_task_count;
|
||||||
std::vector<CompletedTaskInformation> completed_tasks;
|
std::vector<int> m_enabled_tasks;
|
||||||
int last_completed_task_loaded;
|
std::vector<CompletedTaskInformation> m_completed_tasks;
|
||||||
bool checked_touch_activities;
|
int m_last_completed_task_loaded;
|
||||||
|
bool m_checked_touch_activities;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@ -25,7 +25,7 @@ public:
|
|||||||
void ReloadGoalLists();
|
void ReloadGoalLists();
|
||||||
inline void LoadProximities(int zone_id)
|
inline void LoadProximities(int zone_id)
|
||||||
{
|
{
|
||||||
proximity_manager.LoadProximities(zone_id);
|
m_proximity_manager.LoadProximities(zone_id);
|
||||||
}
|
}
|
||||||
bool LoadTaskSets();
|
bool LoadTaskSets();
|
||||||
bool LoadClientState(Client *client, ClientTaskState *client_task_state);
|
bool LoadClientState(Client *client, ClientTaskState *client_task_state);
|
||||||
@ -79,10 +79,10 @@ public:
|
|||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
TaskGoalListManager goal_list_manager;
|
TaskGoalListManager m_goal_list_manager;
|
||||||
TaskProximityManager proximity_manager;
|
TaskProximityManager m_proximity_manager;
|
||||||
TaskInformation *p_task_data[MAXTASKS]{};
|
TaskInformation *m_task_data[MAXTASKS]{};
|
||||||
std::vector<int> task_sets[MAXTASKSETS];
|
std::vector<int> m_task_sets[MAXTASKSETS];
|
||||||
void SendActiveTaskDescription(
|
void SendActiveTaskDescription(
|
||||||
Client *client,
|
Client *client,
|
||||||
int task_id,
|
int task_id,
|
||||||
|
|||||||
@ -12,18 +12,18 @@ extern QueryServ *QServ;
|
|||||||
|
|
||||||
void Client::LoadClientTaskState()
|
void Client::LoadClientTaskState()
|
||||||
{
|
{
|
||||||
if (RuleB(TaskSystem, EnableTaskSystem) && p_task_manager) {
|
if (RuleB(TaskSystem, EnableTaskSystem) && task_manager) {
|
||||||
if (task_state) {
|
if (task_state) {
|
||||||
safe_delete(task_state);
|
safe_delete(task_state);
|
||||||
}
|
}
|
||||||
|
|
||||||
task_state = new ClientTaskState;
|
task_state = new ClientTaskState;
|
||||||
if (!p_task_manager->LoadClientState(this, task_state)) {
|
if (!task_manager->LoadClientState(this, task_state)) {
|
||||||
safe_delete(task_state);
|
safe_delete(task_state);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
p_task_manager->SendActiveTasksToClient(this);
|
task_manager->SendActiveTasksToClient(this);
|
||||||
p_task_manager->SendCompletedTasksToClient(this, task_state);
|
task_manager->SendCompletedTasksToClient(this, task_state);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -3100,16 +3100,16 @@ void WorldServer::HandleReloadTasks(ServerPacket *pack)
|
|||||||
|
|
||||||
if (rts->Parameter == 0) {
|
if (rts->Parameter == 0) {
|
||||||
Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Reload ALL tasks");
|
Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Reload ALL tasks");
|
||||||
safe_delete(p_task_manager);
|
safe_delete(task_manager);
|
||||||
p_task_manager = new TaskManager;
|
task_manager = new TaskManager;
|
||||||
p_task_manager->LoadTasks();
|
task_manager->LoadTasks();
|
||||||
if (zone)
|
if (zone)
|
||||||
p_task_manager->LoadProximities(zone->GetZoneID());
|
task_manager->LoadProximities(zone->GetZoneID());
|
||||||
entity_list.ReloadAllClientsTaskState();
|
entity_list.ReloadAllClientsTaskState();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Reload only task %i", rts->Parameter);
|
Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Reload only task %i", rts->Parameter);
|
||||||
p_task_manager->LoadTasks(rts->Parameter);
|
task_manager->LoadTasks(rts->Parameter);
|
||||||
entity_list.ReloadAllClientsTaskState(rts->Parameter);
|
entity_list.ReloadAllClientsTaskState(rts->Parameter);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3118,18 +3118,18 @@ void WorldServer::HandleReloadTasks(ServerPacket *pack)
|
|||||||
case RELOADTASKPROXIMITIES:
|
case RELOADTASKPROXIMITIES:
|
||||||
if (zone) {
|
if (zone) {
|
||||||
Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Reload task proximities");
|
Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Reload task proximities");
|
||||||
p_task_manager->LoadProximities(zone->GetZoneID());
|
task_manager->LoadProximities(zone->GetZoneID());
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case RELOADTASKGOALLISTS:
|
case RELOADTASKGOALLISTS:
|
||||||
Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Reload task goal lists");
|
Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Reload task goal lists");
|
||||||
p_task_manager->ReloadGoalLists();
|
task_manager->ReloadGoalLists();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case RELOADTASKSETS:
|
case RELOADTASKSETS:
|
||||||
Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Reload task sets");
|
Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Reload task sets");
|
||||||
p_task_manager->LoadTaskSets();
|
task_manager->LoadTaskSets();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
|||||||
@ -964,7 +964,7 @@ Zone::Zone(uint32 in_zoneid, uint32 in_instanceid, const char* in_short_name)
|
|||||||
lootvar = 0;
|
lootvar = 0;
|
||||||
|
|
||||||
if(RuleB(TaskSystem, EnableTaskSystem)) {
|
if(RuleB(TaskSystem, EnableTaskSystem)) {
|
||||||
p_task_manager->LoadProximities(zoneid);
|
task_manager->LoadProximities(zoneid);
|
||||||
}
|
}
|
||||||
|
|
||||||
short_name = strcpy(new char[strlen(in_short_name)+1], in_short_name);
|
short_name = strcpy(new char[strlen(in_short_name)+1], in_short_name);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user