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[Zone] Make zone controller less likely to be visible, immune to all forms of combat (#4750)
* [Zone] Make zone controller less likely to be visible, immune to all forms of combat * Exclude zone controller from scanning
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@@ -671,6 +671,7 @@ public:
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((static_cast<float>(current_mana) / max_mana) * 100); }
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virtual int64 CalcMaxMana();
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uint32 GetNPCTypeID() const { return npctype_id; }
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inline bool IsZoneController() const { return npctype_id == ZONE_CONTROLLER_NPC_ID; }
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void SetNPCTypeID(uint32 npctypeid) { npctype_id = npctypeid; }
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inline const glm::vec4& GetPosition() const { return m_Position; }
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inline void SetPosition(const float x, const float y, const float z) { m_Position.x = x; m_Position.y = y; m_Position.z = z; }
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