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[Commands] Remove #crashtest Command. (#1734)
- Remove unused/deprecated command.
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@ -188,7 +188,6 @@ int command_init(void)
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command_add("copycharacter", "[source_char_name] [dest_char_name] [dest_account_name] Copies character to destination account", 250, command_copycharacter) ||
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command_add("corpse", "- Manipulate corpses, use with no arguments for help", 50, command_corpse) ||
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command_add("corpsefix", "Attempts to bring corpses from underneath the ground within close proximity of the player", 0, command_corpsefix) ||
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command_add("crashtest", "- Crash the zoneserver", 255, command_crashtest) ||
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command_add("cvs", "- Summary of client versions currently online.", 200, command_cvs) ||
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command_add("damage", "[amount] - Damage your target", 100, command_damage) ||
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command_add("databuckets", "View|Delete [key] [limit]- View data buckets, limit 50 default or Delete databucket by key", 80, command_databuckets) ||
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@ -14673,13 +14672,6 @@ void command_logtest(Client *c, const Seperator *sep){
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}
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}
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void command_crashtest(Client *c, const Seperator *sep)
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{
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c->Message(Chat::White, "Alright, now we get an GPF ;) ");
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char* gpf = 0;
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memcpy(gpf, "Ready to crash", 30);
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}
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void command_logs(Client *c, const Seperator *sep){
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int logs_set = 0;
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if (sep->argnum > 0) {
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@ -72,7 +72,6 @@ void command_checklos(Client *c, const Seperator *sep);
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void command_copycharacter(Client *c, const Seperator *sep);
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void command_corpse(Client *c, const Seperator *sep);
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void command_corpsefix(Client *c, const Seperator *sep);
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void command_crashtest(Client *c, const Seperator *sep);
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void command_cvs(Client *c, const Seperator *sep);
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void command_damage(Client *c, const Seperator *sep);
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void command_databuckets(Client *c, const Seperator *sep);
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