mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-17 14:58:21 +00:00
World <-> Login connection reworked
This commit is contained in:
@@ -28,91 +28,58 @@ extern bool run_server;
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ServerManager::ServerManager()
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{
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char error_buffer[TCPConnection_ErrorBufferSize];
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int listen_port = atoi(server.config->GetVariable("options", "listen_port").c_str());
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tcps = new EmuTCPServer(listen_port, true);
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if(tcps->Open(listen_port, error_buffer)) {
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Log.Out(Logs::General, Logs::Login_Server, "ServerManager listening on port %u", listen_port);
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}
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else {
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Log.Out(Logs::General, Logs::Error, "ServerManager fatal error opening port on %u: %s", listen_port, error_buffer);
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run_server = false;
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}
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server_connection.reset(new EQ::Net::ServertalkServer());
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EQ::Net::ServertalkServerOptions opts;
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opts.port = listen_port;
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opts.ipv6 = false;
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server_connection->Listen(opts);
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server_connection->OnConnectionIdentified("World", [this](std::shared_ptr<EQ::Net::ServertalkServerConnection> c) {
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Log.OutF(Logs::General, Logs::Login_Server, "New world server connection from {0}:{1}", c->Handle()->RemoteIP(), c->Handle()->RemotePort());
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WorldServer *server_entity = GetServerByAddress(c->Handle()->RemoteIP(), c->Handle()->RemotePort());
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if (server_entity) {
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Log.OutF(Logs::General, Logs::Login_Server, "World server already existed for {0}:{1}, removing existing connection and updating current.",
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c->Handle()->RemoteIP(), c->Handle()->RemotePort());
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server_entity->SetConnection(c);
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server_entity->Reset();
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}
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else {
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world_servers.push_back(std::make_unique<WorldServer>(c));
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}
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});
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server_connection->OnConnectionRemoved("World", [this](std::shared_ptr<EQ::Net::ServertalkServerConnection> c) {
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auto iter = world_servers.begin();
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while (iter != world_servers.end()) {
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if ((*iter)->GetConnection()->Handle() == c->Handle()) {
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Log.OutF(Logs::General, Logs::World_Server, "World server {0} has been disconnected, removing.", (*iter)->GetLongName().c_str());
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world_servers.erase(iter);
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return;
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}
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}
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});
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}
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ServerManager::~ServerManager()
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{
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if (tcps) {
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tcps->Close();
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delete tcps;
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}
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}
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void ServerManager::Process()
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WorldServer* ServerManager::GetServerByAddress(const std::string &addr, int port)
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{
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ProcessDisconnect();
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EmuTCPConnection *tcp_c = nullptr;
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while (tcp_c = tcps->NewQueuePop()) {
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in_addr tmp;
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tmp.s_addr = tcp_c->GetrIP();
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Log.Out(Logs::General, Logs::Login_Server, "New world server connection from %s:%d", inet_ntoa(tmp), tcp_c->GetrPort());
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WorldServer *server_entity = GetServerByAddress(tcp_c->GetrIP());
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if (server_entity) {
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Log.Out(Logs::General, Logs::Login_Server, "World server already existed for %s, removing existing connection and updating current.", inet_ntoa(tmp));
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server_entity->GetConnection()->Free();
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server_entity->SetConnection(tcp_c);
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server_entity->Reset();
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}
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else {
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WorldServer *w = new WorldServer(tcp_c);
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world_servers.push_back(w);
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}
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}
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list<WorldServer*>::iterator iter = world_servers.begin();
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auto iter = world_servers.begin();
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while (iter != world_servers.end()) {
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if ((*iter)->Process() == false) {
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Log.Out(Logs::General, Logs::World_Server, "World server %s had a fatal error and had to be removed from the login.", (*iter)->GetLongName().c_str());
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delete (*iter);
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iter = world_servers.erase(iter);
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}
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else {
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++iter;
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}
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}
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}
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void ServerManager::ProcessDisconnect()
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{
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list<WorldServer*>::iterator iter = world_servers.begin();
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while (iter != world_servers.end()) {
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EmuTCPConnection *connection = (*iter)->GetConnection();
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if (!connection->Connected()) {
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in_addr tmp;
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tmp.s_addr = connection->GetrIP();
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Log.Out(Logs::General, Logs::Login_Server, "World server disconnected from the server, removing server and freeing connection.");
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connection->Free();
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delete (*iter);
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iter = world_servers.erase(iter);
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}
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else {
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++iter;
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}
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}
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}
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WorldServer* ServerManager::GetServerByAddress(unsigned int address)
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{
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list<WorldServer*>::iterator iter = world_servers.begin();
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while (iter != world_servers.end()) {
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if ((*iter)->GetConnection()->GetrIP() == address) {
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return (*iter);
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if ((*iter)->GetConnection()->Handle()->RemoteIP() == addr && (*iter)->GetConnection()->Handle()->RemotePort()) {
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return (*iter).get();
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}
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++iter;
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}
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return nullptr;
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}
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@@ -124,15 +91,14 @@ EQApplicationPacket *ServerManager::CreateServerListPacket(Client *c)
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in.s_addr = c->GetConnection()->GetRemoteIP();
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string client_ip = inet_ntoa(in);
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list<WorldServer*>::iterator iter = world_servers.begin();
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auto iter = world_servers.begin();
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while (iter != world_servers.end()) {
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if ((*iter)->IsAuthorized() == false) {
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++iter;
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continue;
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}
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in.s_addr = (*iter)->GetConnection()->GetrIP();
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string world_ip = inet_ntoa(in);
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std::string world_ip = (*iter)->GetConnection()->Handle()->RemoteIP();
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if (world_ip.compare(client_ip) == 0) {
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packet_size += (*iter)->GetLongName().size() + (*iter)->GetLocalIP().size() + 24;
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@@ -171,8 +137,7 @@ EQApplicationPacket *ServerManager::CreateServerListPacket(Client *c)
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continue;
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}
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in.s_addr = (*iter)->GetConnection()->GetrIP();
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string world_ip = inet_ntoa(in);
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std::string world_ip = (*iter)->GetConnection()->Handle()->RemoteIP();
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if (world_ip.compare(client_ip) == 0) {
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memcpy(data_pointer, (*iter)->GetLocalIP().c_str(), (*iter)->GetLocalIP().size());
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data_pointer += ((*iter)->GetLocalIP().size() + 1);
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@@ -239,21 +204,21 @@ EQApplicationPacket *ServerManager::CreateServerListPacket(Client *c)
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void ServerManager::SendUserToWorldRequest(unsigned int server_id, unsigned int client_account_id)
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{
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list<WorldServer*>::iterator iter = world_servers.begin();
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auto iter = world_servers.begin();
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bool found = false;
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while (iter != world_servers.end()) {
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if ((*iter)->GetRuntimeID() == server_id) {
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ServerPacket *outapp = new ServerPacket(ServerOP_UsertoWorldReq, sizeof(UsertoWorldRequest_Struct));
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UsertoWorldRequest_Struct *utwr = (UsertoWorldRequest_Struct*)outapp->pBuffer;
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EQ::Net::WritablePacket outapp;
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outapp.Resize(sizeof(UsertoWorldRequest_Struct));
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UsertoWorldRequest_Struct *utwr = (UsertoWorldRequest_Struct*)outapp.Data();
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utwr->worldid = server_id;
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utwr->lsaccountid = client_account_id;
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(*iter)->GetConnection()->SendPacket(outapp);
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(*iter)->GetConnection()->Send(ServerOP_UsertoWorldReq, outapp);
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found = true;
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if (server.options.IsDumpInPacketsOn()) {
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DumpPacket(outapp);
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Log.OutF(Logs::General, Logs::Login_Server, "{0}", outapp.ToString());
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}
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delete outapp;
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}
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++iter;
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}
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@@ -265,9 +230,9 @@ void ServerManager::SendUserToWorldRequest(unsigned int server_id, unsigned int
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bool ServerManager::ServerExists(string l_name, string s_name, WorldServer *ignore)
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{
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list<WorldServer*>::iterator iter = world_servers.begin();
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auto iter = world_servers.begin();
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while (iter != world_servers.end()) {
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if ((*iter) == ignore) {
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if ((*iter).get() == ignore) {
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++iter;
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continue;
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}
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@@ -283,19 +248,14 @@ bool ServerManager::ServerExists(string l_name, string s_name, WorldServer *igno
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void ServerManager::DestroyServerByName(string l_name, string s_name, WorldServer *ignore)
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{
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list<WorldServer*>::iterator iter = world_servers.begin();
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auto iter = world_servers.begin();
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while (iter != world_servers.end()) {
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if ((*iter) == ignore) {
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if ((*iter).get() == ignore) {
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++iter;
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}
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if ((*iter)->GetLongName().compare(l_name) == 0 && (*iter)->GetShortName().compare(s_name) == 0) {
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EmuTCPConnection *c = (*iter)->GetConnection();
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if (c->Connected()) {
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c->Disconnect();
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}
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c->Free();
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delete (*iter);
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(*iter)->GetConnection()->Handle()->Disconnect();
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iter = world_servers.erase(iter);
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}
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