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World <-> Login connection reworked
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@@ -530,7 +530,7 @@ struct ClientAuth_Struct {
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char key[30]; // the Key the client will present
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uint8 lsadmin; // login server admin level
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int16 worldadmin; // login's suggested worldadmin level setting for this user, up to the world if they want to obey it
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uint32 ip;
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char ip[64];
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uint8 local; // 1 if the client is from the local network
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};
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