Correct OP_AugmentInfo reply

This fixes the display issue for RoF
SoF/SoD/UF still won't show the charm info on Adventurer's Stone,
probably a client bug.
This commit is contained in:
Michael Cook (mackal)
2014-11-17 16:41:37 -05:00
parent c749155ad2
commit 0b44f58518
15 changed files with 77 additions and 45 deletions
+7 -31
View File
@@ -3034,47 +3034,23 @@ void Client::Handle_OP_AssistGroup(const EQApplicationPacket *app)
void Client::Handle_OP_AugmentInfo(const EQApplicationPacket *app)
{
// This packet is sent by the client when an Augment item information window is opened.
// We respond with an OP_ReadBook containing the type of distiller required to remove the augment.
// The OP_Augment packet includes a window parameter to determine which Item window in the UI the
// text is to be displayed in. out->type = 2 indicates the BookText_Struct contains item information.
//
// Some clients this seems to nuke the charm text (ex. Adventurer's Stone)
if (app->size != sizeof(AugmentInfo_Struct))
{
if (app->size != sizeof(AugmentInfo_Struct)) {
LogFile->write(EQEMuLog::Debug, "Size mismatch in OP_AugmentInfo expected %i got %i",
sizeof(AugmentInfo_Struct), app->size);
DumpPacket(app);
return;
}
AugmentInfo_Struct* AugInfo = (AugmentInfo_Struct*)app->pBuffer;
char *outstring = nullptr;
const Item_Struct * item = database.GetItem(AugInfo->itemid);
if (item)
{
MakeAnyLenString(&outstring, "You must use the solvent %s to remove this augment safely.", item->Name);
EQApplicationPacket* outapp = new EQApplicationPacket(OP_ReadBook, strlen(outstring) + sizeof(BookText_Struct));
BookText_Struct *out = (BookText_Struct *)outapp->pBuffer;
out->window = AugInfo->window;
out->type = 2;
out->invslot = 0;
strcpy(out->booktext, outstring);
safe_delete_array(outstring);
FastQueuePacket(&outapp);
if (item) {
strn0cpy(AugInfo->augment_info, item->Name, 64);
AugInfo->itemid = 0;
QueuePacket(app);
}
}