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Correct OP_AugmentInfo reply
This fixes the display issue for RoF SoF/SoD/UF still won't show the charm info on Adventurer's Stone, probably a client bug.
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@@ -4272,9 +4272,9 @@ struct ItemQuaternaryBodyStruct
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struct AugmentInfo_Struct
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{
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/*000*/ uint32 itemid; // id of the solvent needed
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/*004*/ uint8 window; // window to display the information in
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/*005*/ uint8 unknown005[71]; // total packet length 76, all the rest were always 00
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/*076*/
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/*004*/ uint32 window; // window to display the information in
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/*008*/ char augment_info[64]; // total packet length 76, all the rest were always 00
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/*072*/ uint32 unknown072;
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};
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struct VeteranRewardItem
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