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[Commands] Cleanup #summon Command. (#2145)
* [Commands] Cleanup #summon Command. - Cleanup messages and logic. - Add glm::vec4 overload for GMMove. - Remove unused parameter from GMMove. - Remove unnecessary Lua GMMove now that parameter is gone. * Update summon.cpp * Cleanup.
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@@ -361,7 +361,7 @@ int command_init(void)
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command_add("spawnstatus", "[All|Disabled|Enabled|Spawn ID] - Show respawn timer status", AccountStatus::GMAdmin, command_spawnstatus) ||
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command_add("spellinfo", "[spellid] - Get detailed info about a spell", AccountStatus::Steward, command_spellinfo) ||
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command_add("stun", "[duration] - Stuns you or your target for duration", AccountStatus::GMAdmin, command_stun) ||
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command_add("summon", "[charname] - Summons your player/npc/corpse target, or charname if specified", AccountStatus::QuestTroupe, command_summon) ||
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command_add("summon", "[Character Name] - Summons your corpse, NPC, or player target, or by character name if specified", AccountStatus::QuestTroupe, command_summon) ||
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command_add("summonburiedplayercorpse", "- Summons the target's oldest buried corpse, if any exist.", AccountStatus::GMAdmin, command_summonburiedplayercorpse) ||
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command_add("summonitem", "[itemid] [charges] - Summon an item onto your cursor. Charges are optional.", AccountStatus::GMMgmt, command_summonitem) ||
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command_add("suspend", "[name] [days] [reason] - Suspend by character name and for specificed number of days", AccountStatus::GMLeadAdmin, command_suspend) ||
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