SE_Taunt is a flat chance not a bonus to taunt chance

This commit is contained in:
Michael Cook (mackal)
2017-03-20 19:45:26 -04:00
parent 9510e8fbe1
commit 0ac70c5459
3 changed files with 56 additions and 53 deletions
+1 -1
View File
@@ -843,7 +843,7 @@ public:
void StartEnrage();
void ProcessEnrage();
bool IsEnraged();
void Taunt(NPC* who, bool always_succeed, float chance_bonus=0, bool FromSpell=false, int32 bonus_hate=0);
void Taunt(NPC *who, bool always_succeed, int chance_bonus = 0, bool FromSpell = false, int32 bonus_hate = 0);
virtual void AI_Init();
virtual void AI_Start(uint32 iMoveDelay = 0);