Added more information to Mercenary Logging.

Added potential fix for Mercenaries that fail to unsuspend.
Added a new "statscale" field to the merc_stats table that can be used to quickly balance Mercenary Stats based on Level.
The new "statscale" field now combines with the Mercs::ScaleRate rule value (default 100 percent for both).
This commit is contained in:
Trevius
2015-01-29 23:04:41 -06:00
parent dd980ab8ad
commit 0aba2d578a
11 changed files with 242 additions and 88 deletions
+211 -67
View File
@@ -2242,7 +2242,7 @@ bool Merc::AICastSpell(int8 iChance, int32 iSpellTypes) {
if(CheckAETaunt()) {
//get AE taunt
selectedMercSpell = GetBestMercSpellForAETaunt(this);
Log.Out(Logs::General, Logs::Mercenaries, "AE Taunting");
Log.Out(Logs::General, Logs::Mercenaries, "%s AE Taunting.", GetName());
}
if(selectedMercSpell.spellid == 0 && CheckTaunt()) {
@@ -4770,7 +4770,7 @@ Merc* Merc::LoadMerc(Client *c, MercTemplate* merc_template, uint32 merchant_id,
{
merc->SetMercData( merc_template->MercTemplateID );
database.LoadMercEquipment(merc);
merc->UpdateMercStats(c);
merc->UpdateMercStats(c, true);
if(updateFromDB)
{
@@ -4808,6 +4808,7 @@ Merc* Merc::LoadMerc(Client *c, MercTemplate* merc_template, uint32 merchant_id,
merc->LoadMercSpells();
}
Log.Out(Logs::General, Logs::Mercenaries, "LoadMerc Successful for %s (%s).", merc->GetName(), c->GetName());
return merc;
}
}
@@ -4836,50 +4837,183 @@ void Merc::UpdateMercInfo(Client *c) {
c->GetMercInfo().drakkinDetails = drakkin_details;
}
void Merc::UpdateMercStats(Client *c) {
if(c->GetMercInfo().MercTemplateID >0)
void Merc::UpdateMercStats(Client *c, bool setmax) {
if(c->GetMercInfo().MercTemplateID > 0)
{
Log.Out(Logs::General, Logs::Mercenaries, "Updating Mercenary Stats for %s (%s).", GetName(), c->GetName());
const NPCType* npc_type = database.GetMercType( zone->GetMercTemplate(c->GetMercInfo().MercTemplateID)->MercNPCID, GetRace(), c->GetLevel());
if (npc_type)
{
max_hp = (npc_type->max_hp * npc_type->scalerate) / 100;
base_hp = (npc_type->max_hp * npc_type->scalerate) / 100;
max_mana = (npc_type->Mana * npc_type->scalerate) / 100;
base_mana = (npc_type->Mana * npc_type->scalerate) / 100;
hp_regen = (npc_type->hp_regen * npc_type->scalerate) / 100;
mana_regen = (npc_type->mana_regen * npc_type->scalerate) / 100;
max_hp = npc_type->max_hp;
base_hp = npc_type->max_hp;
max_mana = npc_type->Mana;
base_mana = npc_type->Mana;
max_end = npc_type->max_hp; // Hack since Endurance does not exist for NPCType yet
base_end = npc_type->max_hp; // Hack since Endurance does not exist for NPCType yet
hp_regen = npc_type->hp_regen;
mana_regen = npc_type->mana_regen;
max_dmg = npc_type->max_dmg;
min_dmg = npc_type->min_dmg;
_baseAC = npc_type->AC;
_baseATK = npc_type->ATK;
_baseSTR = npc_type->STR;
_baseSTA = npc_type->STA;
_baseDEX = npc_type->DEX;
_baseAGI = npc_type->AGI;
_baseWIS = npc_type->WIS;
_baseINT = npc_type->INT;
_baseCHA = npc_type->CHA;
_baseATK = npc_type->ATK;
_baseMR = npc_type->MR;
_baseFR = npc_type->FR;
_baseDR = npc_type->DR;
_basePR = npc_type->PR;
_baseCR = npc_type->CR;
_baseCorrup = npc_type->Corrup;
uint32 scalepercent = (int)(npc_type->scalerate * RuleI(Mercs, ScaleRate) / 100);
ScaleStats(scalepercent, setmax);
level = npc_type->level;
max_dmg = (npc_type->max_dmg * npc_type->scalerate) / 100;
min_dmg = (npc_type->min_dmg * npc_type->scalerate) / 100;
_baseSTR = (npc_type->STR * npc_type->scalerate) / 100;
_baseSTA = (npc_type->STA * npc_type->scalerate) / 100;
_baseDEX = (npc_type->DEX * npc_type->scalerate) / 100;
_baseAGI = (npc_type->AGI * npc_type->scalerate) / 100;
_baseWIS = (npc_type->WIS * npc_type->scalerate) / 100;
_baseINT = (npc_type->INT * npc_type->scalerate) / 100;
_baseCHA = (npc_type->CHA * npc_type->scalerate) / 100;
_baseATK = (npc_type->ATK * npc_type->scalerate) / 100;
_baseMR = (npc_type->MR * npc_type->scalerate) / 100;
_baseFR = (npc_type->FR * npc_type->scalerate) / 100;
_baseDR = (npc_type->DR * npc_type->scalerate) / 100;
_basePR = (npc_type->PR * npc_type->scalerate) / 100;
_baseCR = (npc_type->CR * npc_type->scalerate) / 100;
_baseCorrup = (npc_type->Corrup * npc_type->scalerate) / 100;
_baseAC = (npc_type->AC * npc_type->scalerate) / 100;
attack_speed = npc_type->attack_speed;
attack_count = npc_type->attack_count;
attack_speed = npc_type->attack_speed;
spellscale = npc_type->spellscale;
healscale = npc_type->healscale;
CalcBonuses();
CalcMaxEndurance();
CalcMaxHP();
CalcMaxMana();
CalcMaxEndurance();
}
}
}
void Merc::ScaleStats(int scalepercent, bool setmax) {
Log.Out(Logs::General, Logs::Mercenaries, "Scaling Mercenary Stats to %d Percent for %s.", scalepercent, GetName());
if (scalepercent <= 0)
return;
float scalerate = (float)scalepercent / 100.0f;
if ((int)((float)base_hp * scalerate) > 1)
{
max_hp = (int)((float)base_hp * scalerate);
base_hp = max_hp;
if (setmax)
cur_hp = max_hp;
}
if (base_mana)
{
max_mana = (int)((float)base_mana * scalerate);
base_mana = max_mana;
if (setmax)
cur_mana = max_mana;
}
if (base_end)
{
max_end = (int)((float)base_end * scalerate);
base_end = max_end;
if (setmax)
cur_end = max_end;
}
if (_baseAC)
{
AC = (int)((float)_baseAC * scalerate);
_baseAC = AC;
}
if (_baseATK)
{
ATK = (int)((float)_baseATK * scalerate);
_baseATK = ATK;
}
if (_baseSTR)
{
STR = (int)((float)_baseSTR * scalerate);
_baseSTR = STR;
}
if (_baseSTA)
{
STA = (int)((float)_baseSTA * scalerate);
_baseSTA = STA;
}
if (_baseAGI)
{
AGI = (int)((float)_baseAGI * scalerate);
_baseAGI = AGI;
}
if (_baseDEX)
{
DEX = (int)((float)_baseDEX * scalerate);
_baseDEX = DEX;
}
if (_baseINT)
{
INT = (int)((float)_baseINT * scalerate);
_baseINT = INT;
}
if (_baseWIS)
{
WIS = (int)((float)_baseWIS * scalerate);
_baseWIS = WIS;
}
if (_baseCHA)
{
CHA = (int)((float)_baseCHA * scalerate);
_baseCHA = CHA;
}
if (_baseMR)
{
MR = (int)((float)_baseMR * scalerate);
_baseMR = MR;
}
if (_baseCR)
{
CR = (int)((float)_baseCR * scalerate);
_baseCR = CR;
}
if (_baseDR)
{
DR = (int)((float)_baseDR * scalerate);
_baseDR = DR;
}
if (_baseFR)
{
FR = (int)((float)_baseFR * scalerate);
_baseFR = FR;
}
if (_basePR)
{
PR = (int)((float)_basePR * scalerate);
_basePR = PR;
}
if (_baseCorrup)
{
Corrup = (int)((float)_baseCorrup * scalerate);
_baseCorrup = Corrup;
}
if (max_dmg)
{
max_dmg = (int)((float)max_dmg * scalerate);
}
if (min_dmg)
{
min_dmg = (int)((float)min_dmg * scalerate);
}
return;
}
void Merc::UpdateMercAppearance() {
// Copied from Bot Code:
uint32 itemID = NO_ITEM;
@@ -4937,7 +5071,7 @@ bool Merc::Spawn(Client *owner) {
SendPosition();
Log.Out(Logs::General, Logs::Mercenaries, "Spawn Mercenary.");
Log.Out(Logs::General, Logs::Mercenaries, "Spawn Mercenary %s.", GetName());
//UpdateMercAppearance();
@@ -5083,7 +5217,8 @@ void Client::SendMercResponsePackets(uint32 ResponseType)
SendMercMerchantResponsePacket(3);
break;
}
Log.Out(Logs::General, Logs::Mercenaries, "SendMercResponsePackets %i.", ResponseType);
Log.Out(Logs::General, Logs::Mercenaries, "SendMercResponsePackets %i for %s.", ResponseType, GetName());
}
void Client::UpdateMercTimer()
@@ -5124,7 +5259,7 @@ void Client::UpdateMercTimer()
SendMercResponsePackets(16);
}
Log.Out(Logs::General, Logs::Mercenaries, "UpdateMercTimer Complete.");
Log.Out(Logs::General, Logs::Mercenaries, "UpdateMercTimer Complete for %s.", GetName());
// Normal upkeep charge message
//Message(7, "You have been charged a mercenary upkeep cost of %i plat, and %i gold and your mercenary upkeep cost timer has been reset to 15 minutes.", upkeep_plat, upkeep_gold, (int)(RuleI(Mercs, UpkeepIntervalMS) / 1000 / 60));
@@ -5177,7 +5312,7 @@ bool Client::CheckCanHireMerc(Mob* merchant, uint32 template_id) {
}
}
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanHireMerc True.");
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanHireMerc True for %s.", GetName());
return true;
}
@@ -5250,7 +5385,7 @@ bool Client::CheckCanSpawnMerc(uint32 template_id) {
return false;
}
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanSpawnMerc True.");
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanSpawnMerc True for %s.", GetName());
return true;
}
@@ -5272,7 +5407,7 @@ bool Client::CheckCanUnsuspendMerc() {
return false;
}
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanUnsuspendMerc True.");
Log.Out(Logs::General, Logs::Mercenaries, "CheckCanUnsuspendMerc True for %s.", GetName());
return true;
}
@@ -5287,7 +5422,7 @@ void Client::CheckMercSuspendTimer() {
GetMercInfo().SuspendedTime = 0;
SendMercResponsePackets(0);
SendMercSuspendResponsePacket(GetMercInfo().SuspendedTime);
Log.Out(Logs::General, Logs::Mercenaries, "CheckMercSuspendTimer Ready.");
Log.Out(Logs::General, Logs::Mercenaries, "CheckMercSuspendTimer Ready for %s.", GetName());
}
}
}
@@ -5300,7 +5435,7 @@ void Client::SuspendMercCommand() {
{
if(!CheckCanUnsuspendMerc())
{
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Unable to Unsuspend.");
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Unable to Unsuspend Merc for %s.", GetName());
return;
}
@@ -5310,13 +5445,13 @@ void Client::SuspendMercCommand() {
if(merc)
{
SpawnMerc(merc, true);
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Successful Unsuspend.");
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Successful Unsuspend for %s.", GetName());
}
else
{
//merc failed to spawn
SendMercResponsePackets(3);
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Failed to Spawn Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Failed to Spawn Merc for %s.", GetName());
}
}
else
@@ -5326,10 +5461,11 @@ void Client::SuspendMercCommand() {
if(CurrentMerc && GetMercID())
{
CurrentMerc->Suspend();
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Successful Suspend.");
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Successful Suspend for %s.", GetName());
}
else
{
// Reset Merc Suspend State
GetMercInfo().IsSuspended = true;
//GetMercInfo().SuspendedTime = time(nullptr) + RuleI(Mercs, SuspendIntervalS);
//GetMercInfo().MercTimerRemaining = GetMercTimer()->GetRemainingTime();
@@ -5337,9 +5473,15 @@ void Client::SuspendMercCommand() {
GetMercTimer()->Disable();
SendMercSuspendResponsePacket(GetMercInfo().SuspendedTime);
SendMercTimer(nullptr);
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Failed to Get Merc to Suspend. Resetting Suspend State for %s.", GetName());
}
}
}
else
{
SpawnMercOnZone();
Log.Out(Logs::General, Logs::Mercenaries, "SuspendMercCommand Request Failed to Load Merc for %s. Trying SpawnMercOnZone.", GetName());
}
}
@@ -5371,7 +5513,7 @@ void Client::SpawnMercOnZone() {
{
SpawnMerc(merc, false);
}
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Normal Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Normal Merc for %s.", GetName());
}
else
{
@@ -5387,7 +5529,7 @@ void Client::SpawnMercOnZone() {
// Send Mercenary Status/Timer packet
SendMercTimer(GetMerc());
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Suspended Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Suspended Merc for %s.", GetName());
}
}
else
@@ -5395,6 +5537,7 @@ void Client::SpawnMercOnZone() {
// No Merc Hired
// RoF+ displays a message from the following packet, which seems useless
//SendClearMercInfo();
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMercOnZone Failed to load Merc Info from the Database for %s.", GetName());
}
}
@@ -5408,17 +5551,17 @@ void Client::SendMercTimer(Merc* merc) {
if (!merc)
{
SendMercTimerPacket(NO_MERC_ID, MERC_STATE_SUSPENDED, GetMercInfo().SuspendedTime, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer No Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer No Merc for %s.", GetName());
}
else if (merc->IsSuspended())
{
SendMercTimerPacket(NO_MERC_ID, MERC_STATE_SUSPENDED, GetMercInfo().SuspendedTime, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer Suspended Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer Suspended Merc for %s.", GetName());
}
else
{
SendMercTimerPacket(merc->GetID(), MERC_STATE_NORMAL, NOT_SUSPENDED_TIME, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer Normal Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SendMercTimer Normal Merc for %s.", GetName());
}
}
@@ -5440,7 +5583,7 @@ void Client::SpawnMerc(Merc* merc, bool setMaxStats) {
merc->Unsuspend(setMaxStats);
merc->SetStance(GetMercInfo().Stance);
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMerc Success.");
Log.Out(Logs::General, Logs::Mercenaries, "SpawnMerc Success for %s.", GetName());
return;
@@ -5469,7 +5612,7 @@ bool Merc::Suspend() {
// Start the timer to send the packet that refreshes the Unsuspend Button
mercOwner->GetPTimers().Start(pTimerMercSuspend, RuleI(Mercs, SuspendIntervalS));
Log.Out(Logs::General, Logs::Mercenaries, "Suspend Complete.");
Log.Out(Logs::General, Logs::Mercenaries, "Suspend Complete for %s.", mercOwner->GetName());
return true;
}
@@ -5555,12 +5698,12 @@ bool Client::DismissMerc(uint32 MercID) {
bool Dismissed = true;
if (!database.DeleteMerc(MercID))
{
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Failed for MercID %i", MercID);
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Failed Database Query for MercID: %i, Client: %s.", MercID, GetName());
Dismissed = false;
}
else
{
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Successful.");
Log.Out(Logs::General, Logs::Mercenaries, "Dismiss Successful for %s.", GetName());
}
if (GetMerc())
@@ -5717,13 +5860,13 @@ bool Merc::MercJoinClientGroup() {
database.SetGroupLeaderName(g->GetID(), mercOwner->GetName());
database.RefreshGroupFromDB(mercOwner);
g->SaveGroupLeaderAA();
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary joined new group.");
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary joined new group: %s (%s).", GetName(), mercOwner->GetName());
}
else
{
g->DisbandGroup();
Suspend();
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary disbanded new group.");
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary disbanded new group: %s (%s).", GetName(), mercOwner->GetName());
}
}
@@ -5733,12 +5876,12 @@ bool Merc::MercJoinClientGroup() {
database.RefreshGroupFromDB(mercOwner);
// Update members that are out of zone
GetGroup()->SendGroupJoinOOZ(this);
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary joined existing group.");
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary %s joined existing group with %s.", GetName(), mercOwner->GetName());
}
else
{
Suspend();
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary failed to join the group - Suspending");
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary failed to join the group - Suspending %s for (%s).", GetName(), mercOwner->GetName());
}
}
@@ -5789,7 +5932,7 @@ Merc* Client::GetMerc() {
if(GetMercID() == 0)
{
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc 0.");
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc - GetMercID: 0 for %s.", GetName());
return (nullptr);
}
@@ -5797,14 +5940,14 @@ Merc* Client::GetMerc() {
if(tmp == nullptr)
{
SetMercID(0);
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc No Merc.");
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc No Merc for %s.", GetName());
return (nullptr);
}
if(tmp->GetOwnerID() != GetID())
{
SetMercID(0);
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc Owner Mismatch.");
Log.Out(Logs::Detail, Logs::Mercenaries, "GetMerc Owner Mismatch - OwnerID: %d, ClientID: %d, Client: %s.", tmp->GetOwnerID(), GetID(), GetName());
return (nullptr);
}
@@ -5822,7 +5965,7 @@ uint8 Client::GetNumMercs() {
numMercs++;
}
}
Log.Out(Logs::General, Logs::Mercenaries, "GetNumMercs %i.", numMercs);
Log.Out(Logs::General, Logs::Mercenaries, "GetNumMercs Number: %i for %s.", numMercs, GetName());
return numMercs;
}
@@ -5863,7 +6006,7 @@ void Client::SetMerc(Merc* newmerc) {
GetMercInfo().Gender = 0;
GetMercInfo().State = 0;
memset(GetMercInfo().merc_name, 0, 64);
Log.Out(Logs::General, Logs::Mercenaries, "SetMerc No Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SetMerc No Merc for %s.", GetName());
}
else
{
@@ -5880,7 +6023,7 @@ void Client::SetMerc(Merc* newmerc) {
GetMercInfo().Gender = newmerc->GetGender();
GetMercInfo().State = newmerc->IsSuspended() ? MERC_STATE_SUSPENDED : MERC_STATE_NORMAL;
snprintf(GetMercInfo().merc_name, 64, "%s", newmerc->GetName());
Log.Out(Logs::General, Logs::Mercenaries, "SetMerc New Merc.");
Log.Out(Logs::General, Logs::Mercenaries, "SetMerc New Merc for %s.", GetName());
}
}
@@ -5888,7 +6031,8 @@ void Client::UpdateMercLevel() {
Merc* merc = GetMerc();
if (merc)
{
merc->UpdateMercStats(this);
merc->UpdateMercStats(this, false);
merc->SendAppearancePacket(AT_WhoLevel, GetLevel(), true, true);
}
}
@@ -5900,7 +6044,7 @@ void Client::SendMercMerchantResponsePacket(int32 response_type) {
MercenaryMerchantResponse_Struct* mmr = (MercenaryMerchantResponse_Struct*)outapp->pBuffer;
mmr->ResponseType = response_type; // send specified response type
FastQueuePacket(&outapp);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercMerchantResponsePacket %i.", response_type);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercMerchantResponsePacket ResponseType: %i, Client: %s.", response_type, GetName());
}
}
@@ -5909,7 +6053,7 @@ void Client::SendMercenaryUnknownPacket(uint8 type) {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryUnknown1, 1);
outapp->WriteUInt8(type);
FastQueuePacket(&outapp);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercenaryUnknownPacket %i.", type);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercenaryUnknownPacket Type: %i, Client: %s.", type, GetName());
}
@@ -5918,7 +6062,7 @@ void Client::SendMercenaryUnsuspendPacket(uint8 type) {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryUnsuspendResponse, 1);
outapp->WriteUInt8(type);
FastQueuePacket(&outapp);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercenaryUnsuspendPacket %i.", type);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercenaryUnsuspendPacket Type: %i, Client: %s.", type, GetName());
}
@@ -5928,7 +6072,7 @@ void Client::SendMercSuspendResponsePacket(uint32 suspended_time) {
SuspendMercenaryResponse_Struct* smr = (SuspendMercenaryResponse_Struct*)outapp->pBuffer;
smr->SuspendTime = suspended_time; // Seen 0 (not suspended) or c9 c2 64 4f (suspended on Sat Mar 17 11:58:49 2012) - Unix Timestamp
FastQueuePacket(&outapp);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercSuspendResponsePacket %i.", suspended_time);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercSuspendResponsePacket Time: %i, Client: %s.", suspended_time, GetName());
}
@@ -5943,7 +6087,7 @@ void Client::SendMercTimerPacket(int32 entity_id, int32 merc_state, int32 suspen
mss->UpdateInterval = update_interval; // Seen 900000 - 15 minutes in ms
mss->MercUnk01 = unk01; // Seen 180000 - 3 minutes in ms - Used for the unsuspend button refresh timer
FastQueuePacket(&outapp);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercTimerPacket %i, %i, %i, %i, %i.", entity_id, merc_state, suspended_time, update_interval, unk01);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercTimerPacket EndID: %i, State: %i, SuspendTime: %i, Interval: %i, Unk1: %i, Client: %s.", entity_id, merc_state, suspended_time, update_interval, unk01, GetName());
}
@@ -5954,7 +6098,7 @@ void Client::SendMercAssignPacket(uint32 entityID, uint32 unk01, uint32 unk02) {
mas->MercUnk01 = unk01;
mas->MercUnk02 = unk02;
FastQueuePacket(&outapp);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercAssignPacket %i, %i, %i.", entityID, unk01, unk02);
Log.Out(Logs::Moderate, Logs::Mercenaries, "Sent SendMercAssignPacket EndID: %i, Unk1: %i, Unk2: %i, Client: %s.", entityID, unk01, unk02, GetName());
}
void NPC::LoadMercTypes() {