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Implemented SPA 515,516,518,496
Implemented SE_AC_Avoidance_Max_Percent 515 SE_AC_Mitigation_Max_Percent 516 SE_Attack_Accuracy_Max_Percent 518 Above are stackable defense and offensive mods SE_Critical_Melee_Damage_Mod_Max 496 - This is a non stackable melee critical modifier
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+5
-2
@@ -4624,10 +4624,13 @@ int16 Mob::GetCritDmgMod(uint16 skill)
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{
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int critDmg_mod = 0;
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// All skill dmg mod + Skill specific
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// All skill dmg mod + Skill specific [SPA 330 and 496]
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critDmg_mod += itembonuses.CritDmgMod[EQ::skills::HIGHEST_SKILL + 1] + spellbonuses.CritDmgMod[EQ::skills::HIGHEST_SKILL + 1] + aabonuses.CritDmgMod[EQ::skills::HIGHEST_SKILL + 1] +
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itembonuses.CritDmgMod[skill] + spellbonuses.CritDmgMod[skill] + aabonuses.CritDmgMod[skill];
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Shout("Mod 1 %i", critDmg_mod);
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critDmg_mod += itembonuses.CritDmgModNoStack[EQ::skills::HIGHEST_SKILL + 1] + spellbonuses.CritDmgModNoStack[EQ::skills::HIGHEST_SKILL + 1] + aabonuses.CritDmgModNoStack[EQ::skills::HIGHEST_SKILL + 1] +
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itembonuses.CritDmgModNoStack[skill] + spellbonuses.CritDmgModNoStack[skill] + aabonuses.CritDmgModNoStack[skill];
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Shout("Mod 2 %i", critDmg_mod);
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return critDmg_mod;
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}
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