zonesummon_x, zonesummon_y, and zonesummon_z converted to xyz_location m_ZoneSummonLocation

This commit is contained in:
Arthur Ice
2014-12-01 00:26:35 -08:00
parent fb1d5842ea
commit 0a685d316d
3 changed files with 16 additions and 31 deletions
+2 -4
View File
@@ -156,7 +156,8 @@ Client::Client(EQStreamInterface* ieqs)
merc_timer(RuleI(Mercs, UpkeepIntervalMS)),
ItemTickTimer(10000),
ItemQuestTimer(500),
m_Proximity(FLT_MAX, FLT_MAX, FLT_MAX) //arbitrary large number
m_Proximity(FLT_MAX, FLT_MAX, FLT_MAX), //arbitrary large number
m_ZoneSummonLocation(-2.0f,-2.0f,-2.0f)
{
for(int cf=0; cf < _FilterCount; cf++)
ClientFilters[cf] = FilterShow;
@@ -202,9 +203,6 @@ Client::Client(EQStreamInterface* ieqs)
auto_attack = false;
auto_fire = false;
linkdead_timer.Disable();
zonesummon_x = -2;
zonesummon_y = -2;
zonesummon_z = -2;
zonesummon_id = 0;
zonesummon_ignorerestrictions = 0;
zoning = false;