This commit is contained in:
JJ
2020-03-05 21:40:33 -05:00
23 changed files with 364 additions and 142 deletions
-44
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@@ -1,44 +0,0 @@
#-------------------------------------------------------------------------------------------------------------
# Copyright (c) Microsoft Corporation. All rights reserved.
# Licensed under the MIT License. See https://go.microsoft.com/fwlink/?linkid=2090316 for license information.
#-------------------------------------------------------------------------------------------------------------
# https://github.com/microsoft/vscode-dev-containers/tree/v0.101.1/containers/ubuntu-18.04-git/.devcontainer/Dockerfile
FROM ubuntu:18.04
ENV DEBIAN_FRONTEND=noninteractive
RUN apt-get update \
&& apt-get -y install --no-install-recommends build-essential \
gcc-5 g++-5 libtool cmake curl debconf-utils \
git git-core libio-stringy-perl liblua5.1 \
liblua5.1-dev libluabind-dev libmysql++ \
libperl-dev libperl5i-perl libsodium-dev \
libsodium23 libmysqlclient-dev lua5.1 \
minizip make mariadb-client \
# optional, mariadb server
mariadb-server \
# optional, debugging tools
gdb valgrind \
#
nano open-vm-tools unzip uuid-dev \
zlibc wget \
# #
# # Clean up
&& apt-get autoremove -y \
&& apt-get clean -y \
&& rm -rf /var/lib/apt/lists/*
ENV DEBIAN_FRONTEND=dialog
EXPOSE 3306
EXPOSE 5558
EXPOSE 5559
EXPOSE 7000
EXPOSE 7001
EXPOSE 7002
EXPOSE 7003
EXPOSE 7004
EXPOSE 7005
EXPOSE 7778
EXPOSE 9000
EXPOSE 9001
EXPOSE 9080
EXPOSE 9081
+11 -18
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@@ -1,28 +1,21 @@
// For format details, see https://aka.ms/vscode-remote/devcontainer.json or this file's README at: // For format details, see https://aka.ms/vscode-remote/devcontainer.json or this file's README at:
// https://github.com/microsoft/vscode-dev-containers/tree/v0.101.1/containers/ubuntu-18.04-git // https://github.com/microsoft/vscode-dev-containers/tree/v0.101.1/containers/ubuntu-18.04-git
{ {
"name": "Ubuntu 18.04 EQEMU", "name": "Ubuntu 18.04 EQEMU",
"dockerFile": "Dockerfile", // Moved from dockerfile to image so it builds faster
"image": "eqemu/devcontainer:0.0.2",
// Set *default* container specific settings.json values on container create. // Set *default* container specific settings.json values on container create.
"settings": { "settings": {
"terminal.integrated.shell.linux": "/bin/bash" "terminal.integrated.shell.linux": "/bin/bash"
}, },
"runArgs": [ "--cap-add=SYS_PTRACE", "--security-opt", "seccomp=unconfined" ],
// Add the IDs of extensions you want installed when the container is created. // Add the IDs of extensions you want installed when the container is created.
"extensions": [], "extensions": ["ms-vscode.cpptools", "ms-azuretools.vscode-docker"],
"appPort": [3306, 5558, 5559, 7000, 7001, 7002, 7003, 7004, 7005, 7778, 9000, 9001, 9080, 9081], "mounts": ["source=/var/run/docker.sock,target=/var/run/docker.sock,type=bind"],
// "forwardPorts": [3306, 5558, 5559, 7000, 7001, 7002, 7003, 7004, 7005, 7778, 9000, 9001, 9080, 9081], "remoteEnv": {
"HOST_PROJECT_PATH": "${localWorkspaceFolder}"
// Use 'postCreateCommand' to run commands after the container is created. }
// "postCreateCommand": "uname -a", }
// Uncomment to use the Docker CLI from inside the container. See https://aka.ms/vscode-remote/samples/docker-in-docker.
// "mounts": [ "source=/var/run/docker.sock,target=/var/run/docker.sock,type=bind" ],
// Uncomment when using a ptrace-based debugger like C++, Go, and Rust
// "runArgs": [ "--cap-add=SYS_PTRACE", "--security-opt", "seccomp=unconfined" ],
// Uncomment to connect as a non-root user. See https://aka.ms/vscode-remote/containers/non-root.
// "remoteUser": "eqemu"
}
+2
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@@ -17,6 +17,8 @@
*.out *.out
*.app *.app
.bash_history
# CMake # CMake
CMakeCache.txt CMakeCache.txt
CMakeFiles CMakeFiles
+94 -7
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@@ -15,10 +15,22 @@
"$gcc" "$gcc"
] ]
}, },
{
"label": "make clean",
"type": "shell",
"command": "cd build && make clean",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
},
{ {
"label": "cmake", "label": "cmake",
"type": "shell", "type": "shell",
"command": "mkdir -p build && cd build && cmake -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -G 'Unix Makefiles' ..", "command": "mkdir -p build && cd build && rm CMakeCache.txt && cmake -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -G 'Unix Makefiles' ..",
"group": { "group": {
"kind": "build", "kind": "build",
"isDefault": true "isDefault": true
@@ -38,9 +50,66 @@
} }
}, },
{ {
"label": "zone", "label": "download maps",
"type": "shell", "type": "shell",
"command": "cd build/bin && ./zone", "command": "mkdir -p build/bin && cd build/bin && wget https://codeload.github.com/Akkadius/EQEmuMaps/zip/master -O maps.zip && unzip -o maps.zip && rm ./maps -rf && mv EQEmuMaps-master maps && rm maps.zip",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
},
{
"label": "download quests",
"type": "shell",
"command": "mkdir -p build/bin && cd build/bin && cd server && git -C ./quests pull 2> /dev/null || git clone https://github.com/ProjectEQ/projecteqquests.git quests",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
},
{
"label": "download eqemu_config",
"type": "shell",
"command": "mkdir -p build/bin && cd build/bin && wget --no-check-certificate https://raw.githubusercontent.com/Akkadius/EQEmuInstall/master/eqemu_config_docker.json -O eqemu_config.json",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
},
{
"label": "rebuild database (mariadb must be started)",
"type": "shell",
"command": "mkdir -p build/bin && cd build/bin && docker run -i --rm --privileged -v ${HOST_PROJECT_PATH}/build/bin:/src --network=eqemu -it eqemu/server:0.0.3 bash -c './eqemu_server.pl source_peq_db && ./eqemu_server.pl check_db_updates && ./eqemu_server.pl linux_login_server_setup'",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
},
{
"label": "zone 7000",
"type": "shell",
"command": "docker stop zone7000 | true && docker network create eqemu | true && docker run -i --rm --name zone7000 --cap-add=SYS_PTRACE --security-opt seccomp=unconfined --privileged -v ${HOST_PROJECT_PATH}/build/bin:/src --ulimit core=10000000 --network=eqemu -p 7000:7000/udp -e LD_LIBRARY_PATH=/src/ eqemu/server:0.0.3 gdb -ex run --args ./zone dynamic_zone7000:7000",
"group": {
"kind": "test",
"isDefault": true
}
},
{
"label": "zone 7001",
"type": "shell",
"command": "docker stop zone7001 | true && docker network create eqemu | true && docker run -i --rm --name zone7001 --cap-add=SYS_PTRACE --security-opt seccomp=unconfined --privileged -v ${HOST_PROJECT_PATH}/build/bin:/src --ulimit core=10000000 --network=eqemu -p 7001:7001/udp -e LD_LIBRARY_PATH=/src/ eqemu/server:0.0.3 gdb -ex run --args ./zone dynamic_zone7001:7001",
"group": { "group": {
"kind": "test", "kind": "test",
"isDefault": true "isDefault": true
@@ -49,20 +118,38 @@
{ {
"label": "loginserver", "label": "loginserver",
"type": "shell", "type": "shell",
"command": "cd build/bin && ./loginserver", "command": "docker stop loginserver | true && docker network create eqemu | true && docker run -i --rm --cap-add=SYS_PTRACE --security-opt seccomp=unconfined --privileged -v ${HOST_PROJECT_PATH}/build/bin:/src --ulimit core=10000000 --network=eqemu --name loginserver -p 5999:5999/udp -p 5998:5998/udp -e LD_LIBRARY_PATH=/src/ eqemu/server:0.0.3 gdb -ex run --args ./loginserver",
"group": { "group": {
"kind": "test", "kind": "test",
"isDefault": true "isDefault": true
} }
}, },
{ {
"label": "world", "label": "shared_memory, world",
"type": "shell", "type": "shell",
"command": "cd build/bin && ./world", "command": "docker stop sharedmemory | true && docker stop world | true && docker network create eqemu | true && docker run --rm -v ${HOST_PROJECT_PATH}/build/bin:/src --network=eqemu --name sharedmemory eqemu/server:0.0.3 ./shared_memory && docker run --rm -v ${HOST_PROJECT_PATH}/build/bin:/src --ulimit core=10000000 -e LD_LIBRARY_PATH=/src/ --network=eqemu --name world -p 9000:9000 -p 9000:9000/udp -p 9001:9001 -p 9080:9080 eqemu/server:0.0.3 gdb -ex run ./world",
"group": {
"kind": "test",
"isDefault": true
}
},
{
"label": "queryserv",
"type": "shell",
"command": "docker stop queryserv | true && docker run --rm -v ${HOST_PROJECT_PATH}/build/bin:/src --ulimit core=10000000 -e LD_LIBRARY_PATH=/src/ --network=eqemu --name queryserv eqemu/server:0.0.3 gdb -ex run ./queryserv",
"group": {
"kind": "test",
"isDefault": true
}
},
{
"label": "mariadb",
"type": "shell",
"command": "docker stop mariadb | true && cd build/bin && docker network create eqemu | true && docker run --rm -v ${HOST_PROJECT_PATH}/build/bin/db:/bitnami/mariadb -p 3306:3306 -e MARIADB_DATABASE=peq -e MARIADB_USER=eqemu -e MARIADB_PASSWORD=eqemupass -e ALLOW_EMPTY_PASSWORD=yes --name mariadb --network=eqemu bitnami/mariadb:latest",
"group": { "group": {
"kind": "test", "kind": "test",
"isDefault": true "isDefault": true
} }
} }
] ]
} }
+1 -1
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@@ -34,7 +34,7 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt * Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/ */
#define CURRENT_BINARY_DATABASE_VERSION 9150 #define CURRENT_BINARY_DATABASE_VERSION 9151
#ifdef BOTS #ifdef BOTS
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9026 #define CURRENT_BINARY_BOTS_DATABASE_VERSION 9026
+1
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@@ -404,6 +404,7 @@
9148|2020_01_28_corpse_guild_consent_id.sql|SHOW COLUMNS FROM `character_corpses` LIKE 'guild_consent_id'|empty| 9148|2020_01_28_corpse_guild_consent_id.sql|SHOW COLUMNS FROM `character_corpses` LIKE 'guild_consent_id'|empty|
9149|2020_02_06_globalloot.sql|SHOW COLUMNS FROM `global_loot` LIKE 'hot_zone'|empty| 9149|2020_02_06_globalloot.sql|SHOW COLUMNS FROM `global_loot` LIKE 'hot_zone'|empty|
9150|2020_02_06_aa_reset_on_death.sql|SHOW COLUMNS FROM `aa_ability` LIKE 'reset_on_death'|empty| 9150|2020_02_06_aa_reset_on_death.sql|SHOW COLUMNS FROM `aa_ability` LIKE 'reset_on_death'|empty|
9151|2020_03_05_npc_always_aggro.sql|SHOW COLUMNS FROM `npc_types` LIKE 'always_aggros_foes'|empty|
# Upgrade conditions: # Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not # This won't be needed after this system is implemented, but it is used database that are not
@@ -0,0 +1 @@
ALTER TABLE `npc_types` ADD COLUMN `always_aggros_foes` tinyint(4) NOT NULL DEFAULT 0;
+5 -3
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@@ -139,7 +139,7 @@ void NPC::DescribeAggro(Client *towho, Mob *mob, bool verbose) {
if (RuleB(Aggro, UseLevelAggro)) if (RuleB(Aggro, UseLevelAggro))
{ {
if (GetLevel() < RuleI(Aggro, MinAggroLevel) && mob->GetLevelCon(GetLevel()) == CON_GRAY && GetBodyType() != 3) if (GetLevel() < RuleI(Aggro, MinAggroLevel) && mob->GetLevelCon(GetLevel()) == CON_GRAY && GetBodyType() != 3 && !AlwaysAggrosFoes())
{ {
towho->Message(Chat::White, "...%s is red to me (basically)", mob->GetName(), dist2, iAggroRange2); towho->Message(Chat::White, "...%s is red to me (basically)", mob->GetName(), dist2, iAggroRange2);
return; return;
@@ -147,7 +147,7 @@ void NPC::DescribeAggro(Client *towho, Mob *mob, bool verbose) {
} }
else else
{ {
if(GetINT() > RuleI(Aggro, IntAggroThreshold) && mob->GetLevelCon(GetLevel()) == CON_GRAY ) { if(GetINT() > RuleI(Aggro, IntAggroThreshold) && mob->GetLevelCon(GetLevel()) == CON_GRAY && !AlwaysAggrosFoes()) {
towho->Message(Chat::White, "...%s is red to me (basically)", mob->GetName(), towho->Message(Chat::White, "...%s is red to me (basically)", mob->GetName(),
dist2, iAggroRange2); dist2, iAggroRange2);
return; return;
@@ -318,7 +318,7 @@ bool Mob::CheckWillAggro(Mob *mob) {
//old InZone check taken care of above by !mob->CastToClient()->Connected() //old InZone check taken care of above by !mob->CastToClient()->Connected()
( (
( GetLevel() >= RuleI(Aggro, MinAggroLevel)) ( GetLevel() >= RuleI(Aggro, MinAggroLevel))
||(GetBodyType() == 3) ||(GetBodyType() == 3) || AlwaysAggrosFoes()
||( mob->IsClient() && mob->CastToClient()->IsSitting() ) ||( mob->IsClient() && mob->CastToClient()->IsSitting() )
||( mob->GetLevelCon(GetLevel()) != CON_GRAY) ||( mob->GetLevelCon(GetLevel()) != CON_GRAY)
@@ -352,6 +352,7 @@ bool Mob::CheckWillAggro(Mob *mob) {
//old InZone check taken care of above by !mob->CastToClient()->Connected() //old InZone check taken care of above by !mob->CastToClient()->Connected()
( (
( GetINT() <= RuleI(Aggro, IntAggroThreshold) ) ( GetINT() <= RuleI(Aggro, IntAggroThreshold) )
|| AlwaysAggrosFoes()
||( mob->IsClient() && mob->CastToClient()->IsSitting() ) ||( mob->IsClient() && mob->CastToClient()->IsSitting() )
||( mob->GetLevelCon(GetLevel()) != CON_GRAY) ||( mob->GetLevelCon(GetLevel()) != CON_GRAY)
@@ -383,6 +384,7 @@ bool Mob::CheckWillAggro(Mob *mob) {
LogAggro("Dist^2: [{}]\n", dist2); LogAggro("Dist^2: [{}]\n", dist2);
LogAggro("Range^2: [{}]\n", iAggroRange2); LogAggro("Range^2: [{}]\n", iAggroRange2);
LogAggro("Faction: [{}]\n", fv); LogAggro("Faction: [{}]\n", fv);
LogAggro("AlwaysAggroFlag: [{}]\n", AlwaysAggrosFoes());
LogAggro("Int: [{}]\n", GetINT()); LogAggro("Int: [{}]\n", GetINT());
LogAggro("Con: [{}]\n", GetLevelCon(mob->GetLevel())); LogAggro("Con: [{}]\n", GetLevelCon(mob->GetLevel()));
+1 -1
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@@ -56,7 +56,7 @@ Beacon::Beacon(Mob *at_mob, int lifetime)
:Mob :Mob
( (
nullptr, nullptr, 0, 0, 0, INVISIBLE_MAN, 0, BT_NoTarget, 0, 0, 0, 0, 0, at_mob->GetPosition(), 0, 0, 0, nullptr, nullptr, 0, 0, 0, INVISIBLE_MAN, 0, BT_NoTarget, 0, 0, 0, 0, 0, at_mob->GetPosition(), 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, EQEmu::TintProfile(), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, EQEmu::TintProfile(), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, false
), ),
remove_timer(lifetime), remove_timer(lifetime),
spell_timer(0) spell_timer(0)
+153 -30
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@@ -6421,32 +6421,52 @@ void Bot::DoClassAttacks(Mob *target, bool IsRiposte) {
bool taunt_time = taunt_timer.Check(); bool taunt_time = taunt_timer.Check();
bool ca_time = classattack_timer.Check(false); bool ca_time = classattack_timer.Check(false);
bool ma_time = monkattack_timer.Check(false);
bool ka_time = knightattack_timer.Check(false); bool ka_time = knightattack_timer.Check(false);
if((taunt_time || ca_time || ka_time) && !IsAttackAllowed(target))
if (taunt_time) {
// Bots without this skill shouldn't be 'checking' on this timer..let's just disable it and avoid the extra IsAttackAllowed() checks
// Note: this is done here instead of NPC::ctor() because taunt skill can be acquired during level ups (the timer is re-enabled in CalcBotStats())
if (!GetSkill(EQEmu::skills::SkillTaunt)) {
taunt_timer.Disable();
return;
}
if (!IsAttackAllowed(target)) {
return;
}
}
if ((ca_time || ma_time || ka_time) && !IsAttackAllowed(target)) {
return; return;
}
if(ka_time){ if(ka_time){
int knightreuse = 1000;
switch(GetClass()){ switch(GetClass()){
case SHADOWKNIGHT: case SHADOWKNIGHT: {
case SHADOWKNIGHTGM: {
CastSpell(SPELL_NPC_HARM_TOUCH, target->GetID()); CastSpell(SPELL_NPC_HARM_TOUCH, target->GetID());
knightreuse = (HarmTouchReuseTime * 1000); knightattack_timer.Start(HarmTouchReuseTime * 1000);
break; break;
} }
case PALADIN: case PALADIN: {
case PALADINGM: {
if(GetHPRatio() < 20) { if(GetHPRatio() < 20) {
CastSpell(SPELL_LAY_ON_HANDS, GetID()); CastSpell(SPELL_LAY_ON_HANDS, GetID());
knightreuse = (LayOnHandsReuseTime * 1000); knightattack_timer.Start(LayOnHandsReuseTime * 1000);
}
else {
knightattack_timer.Start(2000);
} }
else
knightreuse = 2000;
break; break;
} }
default: {
break;
}
} }
knightattack_timer.Start(knightreuse);
} }
if(taunting && target && target->IsNPC() && taunt_time) { if(taunting && target && target->IsNPC() && taunt_time) {
@@ -6457,8 +6477,66 @@ void Bot::DoClassAttacks(Mob *target, bool IsRiposte) {
} }
} }
if(!ca_time) if (ma_time) {
switch (GetClass()) {
case MONK: {
int reuse = (MonkSpecialAttack(target, EQEmu::skills::SkillTigerClaw) - 1);
// Live AA - Technique of Master Wu
int wuchance = itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack;
if (wuchance) {
const int MonkSPA[5] = {
EQEmu::skills::SkillFlyingKick,
EQEmu::skills::SkillDragonPunch,
EQEmu::skills::SkillEagleStrike,
EQEmu::skills::SkillTigerClaw,
EQEmu::skills::SkillRoundKick
};
int extra = 0;
// always 1/4 of the double attack chance, 25% at rank 5 (100/4)
while (wuchance > 0) {
if (zone->random.Roll(wuchance)) {
++extra;
}
else {
break;
}
wuchance /= 4;
}
Mob* bo = GetBotOwner();
if (bo && bo->IsClient() && bo->CastToClient()->GetBotOption(Client::booMonkWuMessage)) {
bo->Message(
GENERIC_EMOTE,
"The spirit of Master Wu fills %s! %s gains %d additional attack(s).",
GetCleanName(),
GetCleanName(),
extra
);
}
auto classic = RuleB(Combat, ClassicMasterWu);
while (extra) {
MonkSpecialAttack(GetTarget(), (classic ? MonkSPA[zone->random.Int(0, 4)] : EQEmu::skills::SkillTigerClaw));
--extra;
}
}
float HasteModifier = (GetHaste() * 0.01f);
monkattack_timer.Start((reuse * 1000) / HasteModifier);
break;
}
default:
break;;
}
}
if (!ca_time) {
return; return;
}
float HasteModifier = (GetHaste() * 0.01f); float HasteModifier = (GetHaste() * 0.01f);
uint16 skill_to_use = -1; uint16 skill_to_use = -1;
@@ -6493,18 +6571,22 @@ void Bot::DoClassAttacks(Mob *target, bool IsRiposte) {
} }
break; break;
case MONK: case MONK:
if(GetLevel() >= 30) if (GetLevel() >= 30) {
skill_to_use = EQEmu::skills::SkillFlyingKick; skill_to_use = EQEmu::skills::SkillFlyingKick;
else if(GetLevel() >= 25) }
else if (GetLevel() >= 25) {
skill_to_use = EQEmu::skills::SkillDragonPunch; skill_to_use = EQEmu::skills::SkillDragonPunch;
else if(GetLevel() >= 20) }
else if (GetLevel() >= 20) {
skill_to_use = EQEmu::skills::SkillEagleStrike; skill_to_use = EQEmu::skills::SkillEagleStrike;
else if(GetLevel() >= 10) }
skill_to_use = EQEmu::skills::SkillTigerClaw; else if (GetLevel() >= 5) {
else if(GetLevel() >= 5)
skill_to_use = EQEmu::skills::SkillRoundKick; skill_to_use = EQEmu::skills::SkillRoundKick;
else }
else {
skill_to_use = EQEmu::skills::SkillKick; skill_to_use = EQEmu::skills::SkillKick;
}
break; break;
case ROGUE: case ROGUE:
skill_to_use = EQEmu::skills::SkillBackstab; skill_to_use = EQEmu::skills::SkillBackstab;
@@ -6555,19 +6637,54 @@ void Bot::DoClassAttacks(Mob *target, bool IsRiposte) {
} }
} }
if (skill_to_use == EQEmu::skills::SkillFlyingKick || skill_to_use == EQEmu::skills::SkillDragonPunch || skill_to_use == EQEmu::skills::SkillEagleStrike || skill_to_use == EQEmu::skills::SkillTigerClaw || skill_to_use == EQEmu::skills::SkillRoundKick) { if (
skill_to_use == EQEmu::skills::SkillFlyingKick ||
skill_to_use == EQEmu::skills::SkillDragonPunch ||
skill_to_use == EQEmu::skills::SkillEagleStrike ||
skill_to_use == EQEmu::skills::SkillRoundKick
) {
reuse = (MonkSpecialAttack(target, skill_to_use) - 1); reuse = (MonkSpecialAttack(target, skill_to_use) - 1);
MonkSpecialAttack(target, skill_to_use);
uint32 bDoubleSpecialAttack = (itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack); // Live AA - Technique of Master Wu
if(bDoubleSpecialAttack && (bDoubleSpecialAttack >= 100 || bDoubleSpecialAttack > zone->random.Int(0, 100))) { int wuchance = itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack;
int MonkSPA[5] = { EQEmu::skills::SkillFlyingKick, EQEmu::skills::SkillDragonPunch, EQEmu::skills::SkillEagleStrike, EQEmu::skills::SkillTigerClaw, EQEmu::skills::SkillRoundKick };
MonkSpecialAttack(target, MonkSPA[zone->random.Int(0, 4)]);
int TripleChance = 25;
if (bDoubleSpecialAttack > 100)
TripleChance += (TripleChance * (100 - bDoubleSpecialAttack) / 100);
if(TripleChance > zone->random.Int(0,100)) if (wuchance) {
MonkSpecialAttack(target, MonkSPA[zone->random.Int(0, 4)]); const int MonkSPA[5] = {
EQEmu::skills::SkillFlyingKick,
EQEmu::skills::SkillDragonPunch,
EQEmu::skills::SkillEagleStrike,
EQEmu::skills::SkillTigerClaw,
EQEmu::skills::SkillRoundKick
};
int extra = 0;
// always 1/4 of the double attack chance, 25% at rank 5 (100/4)
while (wuchance > 0) {
if (zone->random.Roll(wuchance)) {
++extra;
}
else {
break;
}
wuchance /= 4;
}
Mob* bo = GetBotOwner();
if (bo && bo->IsClient() && bo->CastToClient()->GetBotOption(Client::booMonkWuMessage)) {
bo->Message(
GENERIC_EMOTE,
"The spirit of Master Wu fills %s! %s gains %d additional attack(s).",
GetCleanName(),
GetCleanName(),
extra
);
}
auto classic = RuleB(Combat, ClassicMasterWu);
while (extra) {
MonkSpecialAttack(GetTarget(), (classic ? MonkSPA[zone->random.Int(0, 4)] : skill_to_use));
--extra;
}
} }
reuse *= 1000; reuse *= 1000;
@@ -8966,6 +9083,12 @@ void Bot::CalcBotStats(bool showtext) {
skills[sindex] = database.GetSkillCap(GetClass(), (EQEmu::skills::SkillType)sindex, GetLevel()); skills[sindex] = database.GetSkillCap(GetClass(), (EQEmu::skills::SkillType)sindex, GetLevel());
} }
taunt_timer.Start(1000);
if (GetClass() == MONK && GetLevel() >= 10) {
monkattack_timer.Start(1000);
}
LoadAAs(); LoadAAs();
GenerateSpecialAttacks(); GenerateSpecialAttacks();
+36 -8
View File
@@ -3928,6 +3928,16 @@ void bot_command_owner_option(Client *c, const Seperator *sep)
"<td><c \"#00CCCC\">null</td>" "<td><c \"#00CCCC\">null</td>"
"<td><c \"#888888\">(toggles)</td>" "<td><c \"#888888\">(toggles)</td>"
"</tr>" "</tr>"
"<tr>"
"<td><c \"#CCCCCC\">monkwumessage</td>"
"<td><c \"#00CC00\">enable <c \"#CCCCCC\">| <c \"#00CC00\">disable</td>"
"<td><c \"#888888\">displays monk wu trigger messages</td>"
"</tr>"
"<tr>"
"<td></td>"
"<td><c \"#00CCCC\">null</td>"
"<td><c \"#888888\">(toggles)</td>"
"</tr>"
"<tr>" "<tr>"
"<td><c \"#CCCCCC\">current</td>" "<td><c \"#CCCCCC\">current</td>"
"<td></td>" "<td></td>"
@@ -4103,6 +4113,22 @@ void bot_command_owner_option(Client *c, const Seperator *sep)
c->Message(m_action, "Bot 'buff counter' is now %s.", (c->GetBotOption(Client::booBuffCounter) == true ? "enabled" : "disabled")); c->Message(m_action, "Bot 'buff counter' is now %s.", (c->GetBotOption(Client::booBuffCounter) == true ? "enabled" : "disabled"));
} }
else if (!owner_option.compare("monkwumessage")) {
if (!argument.compare("enable")) {
c->SetBotOption(Client::booMonkWuMessage, true);
}
else if (!argument.compare("disable")) {
c->SetBotOption(Client::booMonkWuMessage, false);
}
else {
c->SetBotOption(Client::booMonkWuMessage, !c->GetBotOption(Client::booMonkWuMessage));
}
database.botdb.SaveOwnerOption(c->CharacterID(), Client::booMonkWuMessage, c->GetBotOption(Client::booMonkWuMessage));
c->Message(m_action, "Bot 'monk wu message' is now %s.", (c->GetBotOption(Client::booMonkWuMessage) == true ? "enabled" : "disabled"));
}
else if (!owner_option.compare("current")) { else if (!owner_option.compare("current")) {
std::string window_title = "Current Bot Owner Options Settings"; std::string window_title = "Current Bot Owner Options Settings";
@@ -4112,13 +4138,14 @@ void bot_command_owner_option(Client *c, const Seperator *sep)
"<td><c \"#FFFFFF\">Option<br>------</td>" "<td><c \"#FFFFFF\">Option<br>------</td>"
"<td><c \"#00FF00\">Argument<br>-------</td>" "<td><c \"#00FF00\">Argument<br>-------</td>"
"</tr>" "</tr>"
"<tr>" "<td><c \"#CCCCCC\">deathmarquee</td>" "<td><c \"#00CC00\">{}</td>" "</tr>" "<tr>" "<td><c \"#CCCCCC\">deathmarquee</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
"<tr>" "<td><c \"#CCCCCC\">statsupdate</td>" "<td><c \"#00CC00\">{}</td>" "</tr>" "<tr>" "<td><c \"#CCCCCC\">statsupdate</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
"<tr>" "<td><c \"#CCCCCC\">spawnmessage</td>" "<td><c \"#00CC00\">{}</td>" "</tr>" "<tr>" "<td><c \"#CCCCCC\">spawnmessage</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
"<tr>" "<td><c \"#CCCCCC\">spawnmessage</td>" "<td><c \"#00CC00\">{}</td>" "</tr>" "<tr>" "<td><c \"#CCCCCC\">spawnmessage</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
"<tr>" "<td><c \"#CCCCCC\">altcombat</td>" "<td><c \"#00CC00\">{}</td>" "</tr>" "<tr>" "<td><c \"#CCCCCC\">altcombat</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
"<tr>" "<td><c \"#CCCCCC\">autodefend</td>" "<td><c \"#00CC00\">{}</td>" "</tr>" "<tr>" "<td><c \"#CCCCCC\">autodefend</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
"<tr>" "<td><c \"#CCCCCC\">buffcounter</td>" "<td><c \"#00CC00\">{}</td>" "</tr>" "<tr>" "<td><c \"#CCCCCC\">buffcounter</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
"<tr>" "<td><c \"#CCCCCC\">monkwumessage</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
"</table>", "</table>",
(c->GetBotOption(Client::booDeathMarquee) ? "enabled" : "disabled"), (c->GetBotOption(Client::booDeathMarquee) ? "enabled" : "disabled"),
(c->GetBotOption(Client::booStatsUpdate) ? "enabled" : "disabled"), (c->GetBotOption(Client::booStatsUpdate) ? "enabled" : "disabled"),
@@ -4126,7 +4153,8 @@ void bot_command_owner_option(Client *c, const Seperator *sep)
(c->GetBotOption(Client::booSpawnMessageClassSpecific) ? "class" : "default"), (c->GetBotOption(Client::booSpawnMessageClassSpecific) ? "class" : "default"),
(RuleB(Bots, AllowOwnerOptionAltCombat) ? (c->GetBotOption(Client::booAltCombat) ? "enabled" : "disabled") : "restricted"), (RuleB(Bots, AllowOwnerOptionAltCombat) ? (c->GetBotOption(Client::booAltCombat) ? "enabled" : "disabled") : "restricted"),
(RuleB(Bots, AllowOwnerOptionAutoDefend) ? (c->GetBotOption(Client::booAutoDefend) ? "enabled" : "disabled") : "restricted"), (RuleB(Bots, AllowOwnerOptionAutoDefend) ? (c->GetBotOption(Client::booAutoDefend) ? "enabled" : "disabled") : "restricted"),
(c->GetBotOption(Client::booBuffCounter) ? "enabled" : "disabled") (c->GetBotOption(Client::booBuffCounter) ? "enabled" : "disabled"),
(c->GetBotOption(Client::booMonkWuMessage) ? "enabled" : "disabled")
); );
c->SendPopupToClient(window_title.c_str(), window_text.c_str()); c->SendPopupToClient(window_title.c_str(), window_text.c_str());
+1
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@@ -2257,6 +2257,7 @@ bool BotDatabase::SaveOwnerOption(const uint32 owner_id, size_t type, const bool
case Client::booAltCombat: case Client::booAltCombat:
case Client::booAutoDefend: case Client::booAutoDefend:
case Client::booBuffCounter: case Client::booBuffCounter:
case Client::booMonkWuMessage:
{ {
query = fmt::format( query = fmt::format(
"REPLACE INTO `bot_owner_options`(`owner_id`, `option_type`, `option_value`) VALUES ('{}', '{}', '{}')", "REPLACE INTO `bot_owner_options`(`owner_id`, `option_type`, `option_value`) VALUES ('{}', '{}', '{}')",
+3 -1
View File
@@ -121,7 +121,8 @@ Client::Client(EQStreamInterface* ieqs)
0, 0,
0, 0,
0, 0,
0 0,
false
), ),
hpupdate_timer(2000), hpupdate_timer(2000),
camp_timer(29000), camp_timer(29000),
@@ -358,6 +359,7 @@ Client::Client(EQStreamInterface* ieqs)
bot_owner_options[booAltCombat] = RuleB(Bots, AllowOwnerOptionAltCombat); bot_owner_options[booAltCombat] = RuleB(Bots, AllowOwnerOptionAltCombat);
bot_owner_options[booAutoDefend] = RuleB(Bots, AllowOwnerOptionAutoDefend); bot_owner_options[booAutoDefend] = RuleB(Bots, AllowOwnerOptionAutoDefend);
bot_owner_options[booBuffCounter] = false; bot_owner_options[booBuffCounter] = false;
bot_owner_options[booMonkWuMessage] = false;
SetBotPulling(false); SetBotPulling(false);
SetBotPrecombat(false); SetBotPrecombat(false);
+1
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@@ -1646,6 +1646,7 @@ public:
booAltCombat, booAltCombat,
booAutoDefend, booAutoDefend,
booBuffCounter, booBuffCounter,
booMonkWuMessage,
_booCount _booCount
}; };
+6 -4
View File
@@ -154,7 +154,7 @@ Corpse::Corpse(NPC* in_npc, ItemList* in_itemlist, uint32 in_npctypeid, const NP
in_npc->GetPosition(), in_npc->GetInnateLightType(), in_npc->GetTexture(),in_npc->GetHelmTexture(), in_npc->GetPosition(), in_npc->GetInnateLightType(), in_npc->GetTexture(),in_npc->GetHelmTexture(),
0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,EQEmu::TintProfile(),0xff,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,EQEmu::TintProfile(),0xff,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
(*in_npctypedata)->use_model), (*in_npctypedata)->use_model, false),
corpse_decay_timer(in_decaytime), corpse_decay_timer(in_decaytime),
corpse_rez_timer(0), corpse_rez_timer(0),
corpse_delay_timer(RuleI(NPC, CorpseUnlockTimer)), corpse_delay_timer(RuleI(NPC, CorpseUnlockTimer)),
@@ -260,8 +260,9 @@ Corpse::Corpse(Client* client, int32 in_rezexp) : Mob (
0, // uint8 in_bracertexture, 0, // uint8 in_bracertexture,
0, // uint8 in_handtexture, 0, // uint8 in_handtexture,
0, // uint8 in_legtexture, 0, // uint8 in_legtexture,
0, 0, // uint8 in_feettexture,
0 // uint8 in_feettexture, 0, // uint8 in_usemodel,
0 // bool in_always_aggros_foes
), ),
corpse_decay_timer(RuleI(Character, CorpseDecayTimeMS)), corpse_decay_timer(RuleI(Character, CorpseDecayTimeMS)),
corpse_rez_timer(RuleI(Character, CorpseResTimeMS)), corpse_rez_timer(RuleI(Character, CorpseResTimeMS)),
@@ -500,7 +501,8 @@ EQEmu::TintProfile(),
0, 0,
0, 0,
0, 0,
0), 0,
false),
corpse_decay_timer(RuleI(Character, CorpseDecayTimeMS)), corpse_decay_timer(RuleI(Character, CorpseDecayTimeMS)),
corpse_rez_timer(RuleI(Character, CorpseResTimeMS)), corpse_rez_timer(RuleI(Character, CorpseResTimeMS)),
corpse_delay_timer(RuleI(NPC, CorpseUnlockTimer)), corpse_delay_timer(RuleI(NPC, CorpseUnlockTimer)),
+1 -1
View File
@@ -36,7 +36,7 @@ Encounter::Encounter(const char* enc_name)
:Mob :Mob
( (
nullptr, nullptr, 0, 0, 0, INVISIBLE_MAN, 0, BT_NoTarget, 0, 0, 0, 0, 0, glm::vec4(0,0,0,0), 0, 0, 0, nullptr, nullptr, 0, 0, 0, INVISIBLE_MAN, 0, BT_NoTarget, 0, 0, 0, 0, 0, glm::vec4(0,0,0,0), 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, EQEmu::TintProfile(), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, EQEmu::TintProfile(), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, false
) )
{ {
encounter_name[0] = 0; encounter_name[0] = 0;
+3 -1
View File
@@ -93,7 +93,8 @@ Mob::Mob(
uint8 in_handtexture, uint8 in_handtexture,
uint8 in_legtexture, uint8 in_legtexture,
uint8 in_feettexture, uint8 in_feettexture,
uint16 in_usemodel uint16 in_usemodel,
bool in_always_aggros_foes
) : ) :
attack_timer(2000), attack_timer(2000),
attack_dw_timer(2000), attack_dw_timer(2000),
@@ -275,6 +276,7 @@ Mob::Mob(
qglobal = 0; qglobal = 0;
spawned = false; spawned = false;
rare_spawn = false; rare_spawn = false;
always_aggros_foes = in_always_aggros_foes;
InitializeBuffSlots(); InitializeBuffSlots();
+4 -1
View File
@@ -161,7 +161,8 @@ public:
uint8 in_handtexture, uint8 in_handtexture,
uint8 in_legtexture, uint8 in_legtexture,
uint8 in_feettexture, uint8 in_feettexture,
uint16 in_usemodel uint16 in_usemodel,
bool in_always_aggros_foes
); );
virtual ~Mob(); virtual ~Mob();
@@ -578,6 +579,7 @@ public:
inline const GravityBehavior GetFlyMode() const { return flymode; } inline const GravityBehavior GetFlyMode() const { return flymode; }
bool IsBoat() const; bool IsBoat() const;
bool IsControllableBoat() const; bool IsControllableBoat() const;
inline const bool AlwaysAggrosFoes() const { return always_aggros_foes; }
//Group //Group
virtual bool HasRaid() = 0; virtual bool HasRaid() = 0;
@@ -1389,6 +1391,7 @@ protected:
Timer ranged_timer; Timer ranged_timer;
float attack_speed; //% increase/decrease in attack speed (not haste) float attack_speed; //% increase/decrease in attack speed (not haste)
int attack_delay; //delay between attacks in 10ths of seconds int attack_delay; //delay between attacks in 10ths of seconds
bool always_aggros_foes;
int16 slow_mitigation; // Allows for a slow mitigation (100 = 100%, 50% = 50%) int16 slow_mitigation; // Allows for a slow mitigation (100 = 100%, 50% = 50%)
Timer tic_timer; Timer tic_timer;
Timer mana_timer; Timer mana_timer;
+13 -3
View File
@@ -113,11 +113,13 @@ NPC::NPC(const NPCType *npc_type_data, Spawn2 *in_respawn, const glm::vec4 &posi
npc_type_data->handtexture, npc_type_data->handtexture,
npc_type_data->legtexture, npc_type_data->legtexture,
npc_type_data->feettexture, npc_type_data->feettexture,
npc_type_data->use_model npc_type_data->use_model,
npc_type_data->always_aggros_foes
), ),
attacked_timer(CombatEventTimer_expire), attacked_timer(CombatEventTimer_expire),
swarm_timer(100), swarm_timer(100),
classattack_timer(1000), classattack_timer(1000),
monkattack_timer(1000),
knightattack_timer(1000), knightattack_timer(1000),
assist_timer(AIassistcheck_delay), assist_timer(AIassistcheck_delay),
qglobal_purge_timer(30000), qglobal_purge_timer(30000),
@@ -307,7 +309,15 @@ NPC::NPC(const NPCType *npc_type_data, Spawn2 *in_respawn, const glm::vec4 &posi
// some overrides -- really we need to be able to set skills for mobs in the DB // some overrides -- really we need to be able to set skills for mobs in the DB
// There are some known low level SHM/BST pets that do not follow this, which supports // There are some known low level SHM/BST pets that do not follow this, which supports
// the theory of needing to be able to set skills for each mob separately // the theory of needing to be able to set skills for each mob separately
if (!IsBot()) { if (IsBot()) {
if (GetClass() != PALADIN && GetClass() != SHADOWKNIGHT) {
knightattack_timer.Disable();
}
else if (GetClass() != MONK || GetLevel() < 10) {
monkattack_timer.Disable();
}
}
else {
if (moblevel > 50) { if (moblevel > 50) {
skills[EQEmu::skills::SkillDoubleAttack] = 250; skills[EQEmu::skills::SkillDoubleAttack] = 250;
skills[EQEmu::skills::SkillDualWield] = 250; skills[EQEmu::skills::SkillDualWield] = 250;
@@ -3233,4 +3243,4 @@ void NPC::RecalculateSkills()
skills[EQEmu::skills::SkillDoubleAttack] = level * 5; skills[EQEmu::skills::SkillDoubleAttack] = level * 5;
} }
} }
} }
+1
View File
@@ -499,6 +499,7 @@ protected:
Timer attacked_timer; //running while we are being attacked (damaged) Timer attacked_timer; //running while we are being attacked (damaged)
Timer swarm_timer; Timer swarm_timer;
Timer monkattack_timer; //additional timer for tiger claw usage
Timer classattack_timer; Timer classattack_timer;
Timer knightattack_timer; Timer knightattack_timer;
Timer assist_timer; //ask for help from nearby mobs Timer assist_timer; //ask for help from nearby mobs
+17 -13
View File
@@ -379,31 +379,35 @@ void Client::OPCombatAbility(const CombatAbility_Struct *ca_atk)
ReuseTime = MonkSpecialAttack(GetTarget(), ca_atk->m_skill) - 1 - skill_reduction; ReuseTime = MonkSpecialAttack(GetTarget(), ca_atk->m_skill) - 1 - skill_reduction;
// Live AA - Technique of Master Wu // Live AA - Technique of Master Wu
int wuchance = int wuchance = itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack;
itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack;
if (wuchance) { if (wuchance) {
const int MonkSPA[5] = {EQEmu::skills::SkillFlyingKick, EQEmu::skills::SkillDragonPunch, const int MonkSPA[5] = {
EQEmu::skills::SkillEagleStrike, EQEmu::skills::SkillTigerClaw, EQEmu::skills::SkillFlyingKick,
EQEmu::skills::SkillRoundKick}; EQEmu::skills::SkillDragonPunch,
EQEmu::skills::SkillEagleStrike,
EQEmu::skills::SkillTigerClaw,
EQEmu::skills::SkillRoundKick
};
int extra = 0; int extra = 0;
// always 1/4 of the double attack chance, 25% at rank 5 (100/4) // always 1/4 of the double attack chance, 25% at rank 5 (100/4)
while (wuchance > 0) { while (wuchance > 0) {
if (zone->random.Roll(wuchance)) if (zone->random.Roll(wuchance)) {
extra++; ++extra;
else }
else {
break; break;
}
wuchance /= 4; wuchance /= 4;
} }
// They didn't add a string ID for this. // They didn't add a string ID for this.
std::string msg = StringFormat( std::string msg = StringFormat("The spirit of Master Wu fills you! You gain %d additional attack(s).", extra);
"The spirit of Master Wu fills you! You gain %d additional attack(s).", extra);
// live uses 400 here -- not sure if it's the best for all clients though // live uses 400 here -- not sure if it's the best for all clients though
SendColoredText(400, msg); SendColoredText(400, msg);
auto classic = RuleB(Combat, ClassicMasterWu); auto classic = RuleB(Combat, ClassicMasterWu);
while (extra) { while (extra) {
MonkSpecialAttack(GetTarget(), MonkSpecialAttack(GetTarget(), (classic ? MonkSPA[zone->random.Int(0, 4)] : ca_atk->m_skill));
classic ? MonkSPA[zone->random.Int(0, 4)] : ca_atk->m_skill); --extra;
extra--;
} }
} }
+8 -6
View File
@@ -2506,7 +2506,8 @@ const NPCType *ZoneDatabase::LoadNPCTypesData(uint32 npc_type_id, bool bulk_load
"npc_types.rare_spawn, " "npc_types.rare_spawn, "
"npc_types.stuck_behavior, " "npc_types.stuck_behavior, "
"npc_types.model, " "npc_types.model, "
"npc_types.flymode " "npc_types.flymode, "
"npc_types.always_aggros_foes "
"FROM npc_types %s", "FROM npc_types %s",
where_condition.c_str() where_condition.c_str()
); );
@@ -2703,11 +2704,12 @@ const NPCType *ZoneDatabase::LoadNPCTypesData(uint32 npc_type_id, bool bulk_load
temp_npctype_data->charm_avoidance_rating = atoi(row[105]); temp_npctype_data->charm_avoidance_rating = atoi(row[105]);
temp_npctype_data->charm_atk = atoi(row[106]); temp_npctype_data->charm_atk = atoi(row[106]);
temp_npctype_data->skip_global_loot = atoi(row[107]) != 0; temp_npctype_data->skip_global_loot = atoi(row[107]) != 0;
temp_npctype_data->rare_spawn = atoi(row[108]) != 0; temp_npctype_data->rare_spawn = atoi(row[108]) != 0;
temp_npctype_data->stuck_behavior = atoi(row[109]); temp_npctype_data->stuck_behavior = atoi(row[109]);
temp_npctype_data->use_model = atoi(row[110]); temp_npctype_data->use_model = atoi(row[110]);
temp_npctype_data->flymode = atoi(row[111]); temp_npctype_data->flymode = atoi(row[111]);
temp_npctype_data->always_aggros_foes = atoi(row[112]);
temp_npctype_data->skip_auto_scale = false; // hardcoded here for now temp_npctype_data->skip_auto_scale = false; // hardcoded here for now
+1
View File
@@ -147,6 +147,7 @@ struct NPCType
int8 stuck_behavior; int8 stuck_behavior;
uint16 use_model; uint16 use_model;
int8 flymode; int8 flymode;
bool always_aggros_foes;
}; };
namespace player_lootitem { namespace player_lootitem {