Fix syntax issue

This commit is contained in:
Michael Cook (mackal) 2017-06-28 13:30:20 -04:00
parent cbbd01b391
commit 09ccd23d0b

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@ -53,7 +53,7 @@ extern WorldServer worldserver;
extern EntityList entity_list; extern EntityList entity_list;
extern Zone* zone; extern Zone* zone;
EQEmu::skills::SkillType Mob::AttackAnimation(int Hand, const EQEmu::ItemInstance* weapon, EQEmu::skills:SkillType skillinuse) EQEmu::skills::SkillType Mob::AttackAnimation(int Hand, const EQEmu::ItemInstance* weapon, EQEmu::skills::SkillType skillinuse)
{ {
// Determine animation // Determine animation
int type = 0; int type = 0;