diff --git a/common/ruletypes.h b/common/ruletypes.h index 1e280bbcc..002e2d829 100644 --- a/common/ruletypes.h +++ b/common/ruletypes.h @@ -225,6 +225,7 @@ RULE_INT(World, PVPSettings, 0) // Sets the PVP settings for the server, 1 = Ral RULE_BOOL (World, IsGMPetitionWindowEnabled, false) RULE_INT (World, FVNoDropFlag, 0) // Sets the Firiona Vie settings on the client. If set to 2, the flag will be set for GMs only, allowing trading of no-drop items. RULE_BOOL (World, IPLimitDisconnectAll, false) +RULE_BOOL(World, MaxClientsSimplifiedLogic, false) // New logic that only uses ExemptMaxClientsStatus and MaxClientsPerIP. Done on the loginserver. This mimics the P99-style special IP rules. RULE_INT (World, TellQueueSize, 20) RULE_BOOL(World, StartZoneSameAsBindOnCreation, true) //Should the start zone ALWAYS be the same location as your bind? RULE_CATEGORY_END()