[Spells] Add content filtering to NPC spells (#4309)

* [Spells] Add content filtering to NPC spells

* Update mob_ai.cpp

* Add NPC spell reloading

* Oops

* Naming

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
This commit is contained in:
Chris Miles
2024-05-17 10:59:20 -05:00
committed by GitHub
parent c0a8fd097e
commit 099c6d657b
12 changed files with 221 additions and 135 deletions
+11
View File
@@ -2086,6 +2086,17 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
}
break;
}
case ServerOP_ReloadNPCSpells:
{
if (zone && zone->IsLoaded()) {
zone->SendReloadMessage("NPC Spells");
content_db.ClearNPCSpells();
for (auto& e : entity_list.GetNPCList()) {
e.second->ReloadSpells();
}
}
break;
}
case ServerOP_ReloadPerlExportSettings:
{
zone->SendReloadMessage("Perl Event Export Settings");