Let dz handle client removal timers

Remove all clients inside a dz, not just those assigned to instance
This commit is contained in:
hg
2020-05-07 18:38:43 -04:00
parent 3ca57dc0eb
commit 098176a7ed
6 changed files with 54 additions and 15 deletions
+48 -4
View File
@@ -353,13 +353,40 @@ void DynamicZone::RemoveCharacter(uint32_t character_id)
SendInstanceCharacterChange(character_id, true); // start client kick timer
}
void DynamicZone::RemoveAllCharacters()
void DynamicZone::RemoveAllCharacters(bool enable_removal_timers)
{
// caller has to notify clients of instance change since we don't hold members here
if (m_instance_id != 0)
if (GetInstanceID() == 0)
{
database.RemoveClientsFromInstance(m_instance_id);
return;
}
if (enable_removal_timers)
{
// just remove all clients in bulk instead of only characters assigned to the instance
if (IsCurrentZoneDzInstance())
{
for (const auto& client_iter : entity_list.GetClientList())
{
if (client_iter.second)
{
client_iter.second->SetDzRemovalTimer(true);
}
}
}
else if (GetInstanceID() != 0)
{
uint32_t packsize = sizeof(ServerDzCharacter_Struct);
auto pack = std::unique_ptr<ServerPacket>(new ServerPacket(ServerOP_DzRemoveAllCharacters, packsize));
auto packbuf = reinterpret_cast<ServerDzCharacter_Struct*>(pack->pBuffer);
packbuf->zone_id = GetZoneID();
packbuf->instance_id = GetInstanceID();
packbuf->remove = true;
packbuf->character_id = 0;
worldserver.SendPacket(pack.get());
}
}
database.RemoveClientsFromInstance(GetInstanceID());
}
void DynamicZone::SaveInstanceMembersToDatabase(const std::unordered_set<uint32_t> character_ids)
@@ -402,6 +429,7 @@ void DynamicZone::SendInstanceCharacterChange(uint32_t character_id, bool remove
uint32_t packsize = sizeof(ServerDzCharacter_Struct);
auto pack = std::unique_ptr<ServerPacket>(new ServerPacket(ServerOP_DzCharacterChange, packsize));
auto packbuf = reinterpret_cast<ServerDzCharacter_Struct*>(pack->pBuffer);
packbuf->zone_id = GetZoneID();
packbuf->instance_id = GetInstanceID();
packbuf->remove = removed;
packbuf->character_id = character_id;
@@ -503,5 +531,21 @@ void DynamicZone::HandleWorldMessage(ServerPacket* pack)
}
break;
}
case ServerOP_DzRemoveAllCharacters:
{
auto buf = reinterpret_cast<ServerDzCharacter_Struct*>(pack->pBuffer);
if (buf->remove)
{
for (const auto& client_list_iter : entity_list.GetClientList())
{
Client* client = client_list_iter.second;
if (client)
{
client->SetDzRemovalTimer(true);
}
}
}
break;
}
}
}