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delta_x, delta_y, delta_z, and int delta_heading converted to m_Delta
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+1
-4
@@ -493,10 +493,7 @@ void Mob::AI_Start(uint32 iMoveDelay) {
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pAssistRange = 70;
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hate_list.Wipe();
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delta_heading = 0;
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delta_x = 0;
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delta_y = 0;
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delta_z = 0;
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m_Delta = xyz_heading::Origin();
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pRunAnimSpeed = 0;
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pLastChange = Timer::GetCurrentTime();
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}
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