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Merge remote-tracking branch 'upstream/master' into spa395fix2
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+7
-5
@@ -153,8 +153,10 @@
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#define SPELL_ACTING_SPIRIT_I 1921
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#define SPELL_ACTING_SPIRIT_II 1922
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#define SPELL_RESURRECTION_SICKNESS 756
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#define SPELL_RESURRECTION_SICKNESS4 757
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#define SPELL_RESURRECTION_SICKNESS2 5249
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#define SPELL_REVIVAL_SICKNESS 13087
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#define SPELL_RESURRECTION_SICKNESS3 37624
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#define SPELL_PACT_OF_HATE_RECOURSE 40375
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#define SPELL_INCENDIARY_OOZE_BUFF 32513
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@@ -746,7 +748,7 @@ typedef enum {
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//#define SE_TransferItem 60 // not used
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#define SE_Identify 61 // implemented
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//#define SE_ItemID 62 // not used
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#define SE_WipeHateList 63 // implemented
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#define SE_WipeHateList 63 // implemented, @Memblur, chance to wipe hate list of target, base: pct chance, limit: none, max: ? (not implemented), Note: caster level and CHA add to pct chance
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#define SE_SpinTarget 64 // implemented - TO DO: Not sure stun portion is working correctly
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#define SE_InfraVision 65 // implemented
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#define SE_UltraVision 66 // implemented
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@@ -925,7 +927,7 @@ typedef enum {
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#define SE_FeignedCastOnChance 239 // implemented - ability gives you an increasing chance for your feigned deaths to not be revealed by spells cast upon you.
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//#define SE_StringUnbreakable 240 // not used [Likely related to above - you become immune to feign breaking on a resisted spell and have a good chance of feigning through a spell that successfully lands upon you.]
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#define SE_ImprovedReclaimEnergy 241 // implemented - increase the amount of mana returned to you when reclaiming your pet.
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#define SE_IncreaseChanceMemwipe 242 // implemented - increases the chance to wipe hate with memory blurr
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#define SE_IncreaseChanceMemwipe 242 // implemented - @Memblur, increases the chance to wipe hate with memory blurr, base: chance pct, limit: none, max: none, Note: Mods final blur chance after other bonuses added.
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#define SE_CharmBreakChance 243 // implemented - Total Domination
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#define SE_RootBreakChance 244 // implemented[AA] reduce the chance that your root will break.
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#define SE_TrapCircumvention 245 // *not implemented[AA] - decreases the chance that you will set off a trap when opening a chest
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@@ -974,7 +976,7 @@ typedef enum {
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#define SE_SkillAttackProc 288 // implemented[AA] - Chance to proc spell on skill attack usage (ex. Dragon Punch)
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#define SE_CastOnFadeEffect 289 // implemented - Triggers only if fades after natural duration.
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#define SE_IncreaseRunSpeedCap 290 // implemented[AA] - increases run speed over the hard cap
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#define SE_Purify 291 // implemented - Removes determental effects
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#define SE_Purify 291 // implemented, @Dispel, remove up specified amount of detiremental spells, base: amt removed, limit: none, max: none, Note: excluding charm, fear, resurrection, and revival sickness
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#define SE_StrikeThrough2 292 // implemented[AA] - increasing chance of bypassing an opponent's special defenses, such as dodge, block, parry, and riposte.
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#define SE_FrontalStunResist 293 // implemented[AA] - Reduce chance to be stunned from front. -- live descriptions sounds like this isn't limited to frontal anymore
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#define SE_CriticalSpellChance 294 // implemented - increase chance to critical hit and critical damage modifier.
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@@ -1125,8 +1127,8 @@ typedef enum {
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#define SE_Assassinate 439 // implemented[AA] - Assassinate damage
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#define SE_FinishingBlowLvl 440 // implemented[AA] - Sets the level Finishing blow can be triggered on an NPC
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#define SE_DistanceRemoval 441 // implemented - Buff is removed from target when target moves X amount of distance away from where initially hit.
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#define SE_TriggerOnReqTarget 442 // implemented - triggers a spell which a certain criteria are met (below X amount of hp,mana,end, number of pets on hatelist)
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#define SE_TriggerOnReqCaster 443 // implemented - triggers a spell which a certain criteria are met (below X amount of hp,mana,end, number of pets on hatelist)
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#define SE_TriggerOnReqTarget 442 // implemented, @SpellTrigger, triggers a spell when Target Requirement conditions are met (see enum SpellRestriction for IDs), base: spellid, limit: SpellRestriction ID, max: none, Note: Usually cast on a target
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#define SE_TriggerOnReqCaster 443 // implemented, @SpellTrigger, triggers a spell when Caster Requirement conditions are met (see enum SpellRestriction for IDs), base: spellid, limit: SpellRestriction ID, max: none, Note: Usually self only
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#define SE_ImprovedTaunt 444 // implemented - Locks Aggro On Caster and Decrease other Players Aggro by X% on NPC targets below level Y
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//#define SE_AddMercSlot 445 // *not implemented[AA] - [Hero's Barracks] Allows you to conscript additional mercs.
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#define SE_AStacker 446 // implementet - bufff stacking blocker (26219 | Qirik's Watch)
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