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@@ -1,5 +1,19 @@
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 07/16/2014 ==
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Uleat: Initial commit of new client/server 'dictionaries' - work in-progress... Changed equipment slot references to reflect new naming
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conventions. Lua enumerations maintain both the old and new names as to not break existing scripts..but, the old names are deprecated.
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== 07/14/2014 ==
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KLS: Changes to CMake build
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-Lua builds by default now
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-Common has been renamed common
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-Binary files will now be put into ${CMAKE_BINARY_DIR}/bin instead of ${CMAKE_BINARY_DIR}/Bin
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The last two are of note to people on non-windows systems as case sensitivity is important. Edit your scripts accordingly, thank you.
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== 07/10/2014 ==
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Kayen: Updated table npc_spells to now support defensive and ranged procs.
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Note: Proc rate modifier work as it does for spell effects (ie 200 = 200% baseline chance modifier)
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@@ -33,6 +47,7 @@ Param3: Percent Total Damage modifier
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Required SQL: utils/sql/git/required/2014_07_10_npc_spells.sql
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Optional SQL: utils/sql/git/optional/2014_07_10_AICastingRules.sql
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== 07/5/2014 ==
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Kayen: Updated SE_Sanctuary - Adjust way hate lowering effect worked to be more accurate
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Kayen: Updated SE_SympatheticProc - Revised proc rate formula to be accurate to live.
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